Add forcefields, and start building the map.
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12 changed files with 509 additions and 15 deletions
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@ -165,6 +165,22 @@ minetest.register_entity(":artifact:door", {
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collisionbox = box
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}
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end,
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on_hover = function(e, m)
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if e.type == "wood" and e._locked then
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m._whack_hud = m.object:hud_add {
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type = "image_waypoint",
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world_pos = e.object:get_pos():offset(0, 0.5, 0),
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scale = {x=3,y=3},
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text = "artifact_icon_whack.png"
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}
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end
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end,
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on_unhover = function(e, m)
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if m._whack_hud then
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m.object:hud_remove(m._whack_hud)
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m._whack_hud = nil
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end
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end,
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on_whack = function(e)
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if e.type == "wood" then
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local pos = e.object:get_pos():round()
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