diff --git a/mods/artifact_characters/key.lua b/mods/artifact_characters/key.lua index 046c8c1..1f7c471 100644 --- a/mods/artifact_characters/key.lua +++ b/mods/artifact_characters/key.lua @@ -23,11 +23,14 @@ function ns.do_whack(m) node = {name = node.name}, time = 0.1 } + if artifact.on_whacked then + artifact.on_whacked("node", m.pointed_node) + end elseif m.pointed_obj and m.pointed_obj.on_whack then if m.pointed_obj:on_whack() then -- For use in artifact_help. if artifact.on_whacked then - artifact.on_whacked() + artifact.on_whacked("object", m.pointed_obj) end end end diff --git a/mods/artifact_chat/init.lua b/mods/artifact_chat/init.lua index 99ae760..743e73c 100644 --- a/mods/artifact_chat/init.lua +++ b/mods/artifact_chat/init.lua @@ -3,6 +3,12 @@ local ns = artifact local hud_pop_times = {} function ns.push_chat_message(msg, sender, splash, duration) + -- Special handling for the character names (and if sent by a player, colorize based on character). + if sender == "Key" or artifact.players[sender] and artifact.players[sender].character == "key" then + sender = minetest.colorize("#284", sender) + elseif sender == "Vix" or artifact.players[sender] and artifact.players[sender].character == "vix" then + sender = minetest.colorize("#f5dd66", sender) + end for name, m in pairs(artifact.players) do local box = {} local w = minetest.get_player_window_information(name).size.x @@ -146,4 +152,9 @@ if artifact.debug then end }) + minetest.register_chatcommand("color", { + func = function(name, args) + ns.push_chat_message(minetest.colorize(args, "This is a colored message"), "Server") + end + }) end diff --git a/mods/artifact_mechanisms/doors.lua b/mods/artifact_mechanisms/doors.lua index a2394eb..3d4669a 100644 --- a/mods/artifact_mechanisms/doors.lua +++ b/mods/artifact_mechanisms/doors.lua @@ -165,6 +165,22 @@ minetest.register_entity(":artifact:door", { collisionbox = box } end, + on_hover = function(e, m) + if e.type == "wood" and e._locked then + m._whack_hud = m.object:hud_add { + type = "image_waypoint", + world_pos = e.object:get_pos():offset(0, 0.5, 0), + scale = {x=3,y=3}, + text = "artifact_icon_whack.png" + } + end + end, + on_unhover = function(e, m) + if m._whack_hud then + m.object:hud_remove(m._whack_hud) + m._whack_hud = nil + end + end, on_whack = function(e) if e.type == "wood" then local pos = e.object:get_pos():round() diff --git a/mods/artifact_mechanisms/fields.lua b/mods/artifact_mechanisms/fields.lua deleted file mode 100644 index e69de29..0000000 diff --git a/mods/artifact_mechanisms/forcefields.lua b/mods/artifact_mechanisms/forcefields.lua new file mode 100644 index 0000000..439563d --- /dev/null +++ b/mods/artifact_mechanisms/forcefields.lua @@ -0,0 +1,346 @@ + + +artifact.register_node("forcefield", { + drawtype = "glasslike_framed", + use_texture_alpha = "blend", + light_source = 6, + tiles = {"artifact_forcefield_border.png", "artifact_forcefield_inner.png"}, + visual_scale = 0.75, + diggable = false +}) + +local vm_data = {} +local vm_p2_data = {} +local c_air = minetest.get_content_id("air") +local c_forcefield = minetest.get_content_id("forcefield") +function artifact.place_forcefield(pos, def) + if def.type == "cube" then + if def.offset then pos = pos:add(def.offset) end + local vm = minetest.get_voxel_manip(pos:offset(-def.radius,-def.radius,-def.radius), pos:offset(def.radius,def.radius,def.radius)) + local va = VoxelArea(vm:get_emerged_area()) + vm:get_data(vm_data) + vm:get_param2_data(vm_p2_data) + for x = pos.x -def.radius, pos.x +def.radius, def.radius *2 do + for y = pos.y -def.radius, pos.y +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x, y, z) + if vm_data[idx] == c_air then + vm_data[idx] = c_forcefield + vm_p2_data[idx] = 1 + elseif vm_data[idx] == c_forcefield then + vm_p2_data[idx] = vm_p2_data[idx] +1 + end + end + end + end + for y = pos.y -def.radius, pos.y +def.radius, def.radius *2 do + for x = pos.x -def.radius, pos.x +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x, y, z) + if vm_data[idx] == c_air then + vm_data[idx] = c_forcefield + vm_p2_data[idx] = 1 + elseif vm_data[idx] == c_forcefield then + vm_p2_data[idx] = vm_p2_data[idx] +1 + end + end + end + end + for z = pos.z -def.radius, pos.z +def.radius, def.radius *2 do + for y = pos.y -def.radius, pos.y +def.radius do + for x = pos.x -def.radius, pos.x +def.radius do + local idx = va:index(x, y, z) + if vm_data[idx] == c_air then + vm_data[idx] = c_forcefield + vm_p2_data[idx] = 1 + elseif vm_data[idx] == c_forcefield then + vm_p2_data[idx] = vm_p2_data[idx] +1 + end + end + end + end + vm:set_data(vm_data) + vm:set_param2_data(vm_p2_data) + vm:write_to_map() + elseif def.type == "plane" then + local vm = minetest.get_voxel_manip(pos:offset(-def.radius,-def.radius,-def.radius), pos:offset(def.radius,def.radius,def.radius)) + local va = VoxelArea(vm:get_emerged_area()) + vm:get_data(vm_data) + vm:get_param2_data(vm_p2_data) + + local x + local y + local z + if def.axis == "x" then + local x = pos.x + for y = pos.y -def.radius, pos.y +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x +def.offset.x, y +def.offset.y, z +def.offset.z) + if vm_data[idx] == c_air then + vm_data[idx] = c_forcefield + vm_p2_data[idx] = 1 + elseif vm_data[idx] == c_forcefield and vm_p2_data[idx] > 0 then + vm_p2_data[idx] = vm_p2_data[idx] +1 + end + end + end + elseif def.axis == "y" then + local y = pos.y + for x = pos.x -def.radius, pos.x +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x +def.offset.x, y +def.offset.y, z +def.offset.z) + if vm_data[idx] == c_air then + vm_data[idx] = c_forcefield + vm_p2_data[idx] = 1 + elseif vm_data[idx] == c_forcefield and vm_p2_data[idx] > 0 then + vm_p2_data[idx] = vm_p2_data[idx] +1 + end + end + end + elseif def.axis == "z" then + local z = pos.z + for y = pos.y -def.radius, pos.y +def.radius do + for x = pos.x -def.radius, pos.x +def.radius do + local idx = va:index(x +def.offset.x, y +def.offset.y, z +def.offset.z) + if vm_data[idx] == c_air then + vm_data[idx] = c_forcefield + vm_p2_data[idx] = 1 + elseif vm_data[idx] == c_forcefield and vm_p2_data[idx] > 0 then + vm_p2_data[idx] = vm_p2_data[idx] +1 + end + end + end + end + + vm:set_data(vm_data) + vm:set_param2_data(vm_p2_data) + vm:write_to_map() + end +end + +function artifact.remove_forcefield(pos, def) + if def.type == "cube" then + if def.offset then pos = pos:add(def.offset) end + local vm = minetest.get_voxel_manip(pos:offset(-def.radius,-def.radius,-def.radius), pos:offset(def.radius,def.radius,def.radius)) + local va = VoxelArea(vm:get_emerged_area()) + vm:get_data(vm_data) + vm:get_param2_data(vm_p2_data) + for x = pos.x -def.radius, pos.x +def.radius, def.radius *2 do + for y = pos.y -def.radius, pos.y +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x, y, z) + if vm_data[idx] == c_forcefield then + if vm_p2_data[idx] <= 1 then + vm_data[idx] = c_air + vm_p2_data[idx] = 0 + else + vm_p2_data[idx] = vm_p2_data[idx] -1 + end + end + end + end + end + for y = pos.y -def.radius, pos.y +def.radius, def.radius *2 do + for x = pos.x -def.radius, pos.x +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x, y, z) + if vm_data[idx] == c_forcefield then + if vm_p2_data[idx] <= 1 then + vm_data[idx] = c_air + vm_p2_data[idx] = 0 + else + vm_p2_data[idx] = vm_p2_data[idx] -1 + end + end + end + end + end + for z = pos.z -def.radius, pos.z +def.radius, def.radius *2 do + for y = pos.y -def.radius, pos.y +def.radius do + for x = pos.x -def.radius, pos.x +def.radius do + local idx = va:index(x, y, z) + if vm_data[idx] == c_forcefield then + if vm_p2_data[idx] <= 1 then + vm_data[idx] = c_air + vm_p2_data[idx] = 0 + else + vm_p2_data[idx] = vm_p2_data[idx] -1 + end + end + end + end + end + vm:set_data(vm_data) + vm:set_param2_data(vm_p2_data) + vm:write_to_map() + elseif def.type == "plane" then + local vm = minetest.get_voxel_manip(pos:offset(-def.radius,-def.radius,-def.radius), pos:offset(def.radius,def.radius,def.radius)) + local va = VoxelArea(vm:get_emerged_area()) + vm:get_data(vm_data) + vm:get_param2_data(vm_p2_data) + + local x + local y + local z + if def.axis == "x" then + local x = pos.x + for y = pos.y -def.radius, pos.y +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x +def.offset.x, y +def.offset.y, z +def.offset.z) + if vm_data[idx] == c_forcefield then + if vm_p2_data[idx] <= 1 then + vm_data[idx] = c_air + vm_p2_data[idx] = 0 + else + vm_p2_data[idx] = vm_p2_data[idx] -1 + end + end + end + end + elseif def.axis == "y" then + local y = pos.y + for x = pos.x -def.radius, pos.x +def.radius do + for z = pos.z -def.radius, pos.z +def.radius do + local idx = va:index(x +def.offset.x, y +def.offset.y, z +def.offset.z) + if vm_data[idx] == c_forcefield then + if vm_p2_data[idx] <= 1 then + vm_data[idx] = c_air + vm_p2_data[idx] = 0 + else + vm_p2_data[idx] = vm_p2_data[idx] -1 + end + end + end + end + elseif def.axis == "z" then + local z = pos.z + for y = pos.y -def.radius, pos.y +def.radius do + for x = pos.x -def.radius, pos.x +def.radius do + local idx = va:index(x +def.offset.x, y +def.offset.y, z +def.offset.z) + if vm_data[idx] == c_forcefield then + if vm_p2_data[idx] <= 1 then + vm_data[idx] = c_air + vm_p2_data[idx] = 0 + else + vm_p2_data[idx] = vm_p2_data[idx] -1 + end + end + end + end + end + + vm:set_data(vm_data) + vm:set_param2_data(vm_p2_data) + vm:write_to_map() + end +end + + +local function onload(pos) + local m = minetest.get_meta(pos) + if not m:contains("initialized") then + local conf = minetest.deserialize(m:get("config") or "return nil") or {type = "plane", radius = 5, axis = "x", offset = vector.new(3,0,0)} + m:set_string("_config", minetest.serialize(conf)) + m:set_string("config", minetest.serialize(conf)) + artifact.place_forcefield(pos, conf) + end +end + +artifact.register_node("forcefield_generator", { + drawtype = "mesh", + mesh = "artifact_forcefield_generator.gltf", + tiles = {"artifact_forcefield_generator.png"}, + paramtype = "light", + light_source = 10, + paramtype2 = "facedir", + groups = {whackable = 1}, + collision_box = { + type = "fixed", + fixed = { + -1, -0.5, -0.5, + 1, 0.5, 0.5 + } + }, + selection_box = { + type = "fixed", + fixed = { + -1, -0.5, -0.5, + 1, 0.5, 0.5 + } + }, + on_construct = onload, + on_load = onload, + on_rightclick = artifact.debug and function(pos) + local m = minetest.get_meta(pos) + artifact.remove_forcefield(pos, minetest.deserialize(m:get("_config") or "return nil") or {type = "plane", radius = 5, axis = "x", offset = vector.new(3,0,0)}) + local conf = minetest.deserialize(m:get("config") or "return nil") or {type = "plane", radius = 5, axis = "x", offset = 3} + m:set_string("_config", minetest.serialize(conf)) + artifact.place_forcefield(pos, conf) + end or nil, + on_destruct = function(pos) + local m = minetest.get_meta(pos) + local conf = minetest.deserialize(m:get("config") or "return nil") or {type = "cube", radius = 5} + artifact.remove_forcefield(pos, conf) + local node = minetest.get_node(pos) + node.name = "forcefield_generator_off" + minetest.after(0, function() + minetest.set_node(pos, node) + end) + minetest.add_particlespawner { + pos = pos, + vel = vector.zero(), + acc = vector.new(0, -9.81, 0), + drag = vector.new(3, 0, 3), + radius = 0.1, + attract = { + kind = "point", + origin = pos, + strength = -50 + }, + texture = { + name = "artifact_light_gold.png", + alpha_tween = {1, 0} + }, + size_tween = { + { + min = 3, + max = 6 + }, + { + min = 1, + max = 2 + } + }, + time = 0.3, + amount = 100, + } + end +}) + +artifact.register_node("forcefield_generator_off", { + drawtype = "mesh", + mesh = "artifact_forcefield_generator.gltf", + tiles = {"artifact_forcefield_generator_off.png"}, + paramtype = "light", + light_source = 6, + paramtype2 = "facedir", + collision_box = { + type = "fixed", + fixed = { + -1, -0.5, -0.5, + 1, 0.5, 0.5 + } + }, + selection_box = { + type = "fixed", + fixed = { + -1, -0.5, -0.5, + 1, 0.5, 0.5 + } + }, + on_impact = artifact.debug and function(pos) + local node = minetest.get_node(pos) + node.name = "forcefield_generator" + minetest.set_node(pos, node) + end or nil, +}) diff --git a/mods/artifact_mechanisms/init.lua b/mods/artifact_mechanisms/init.lua index c5fc8f7..265620a 100644 --- a/mods/artifact_mechanisms/init.lua +++ b/mods/artifact_mechanisms/init.lua @@ -35,10 +35,12 @@ include "doors.lua" include "colors.lua" include "large_doors.lua" include "chest.lua" +include "forcefields.lua" function artifact.load_schematic(dst, path, rot) - minetest.place_schematic(dst, path..".mts", rot or "0") + -- There's not a very good way to export without the forcefields' param2, but we can _import_ without them. + minetest.place_schematic(dst, path..".mts", rot or "0", {["artifact:forcefield"] = "air"}) local f = io.open(path..".json") local meta = minetest.parse_json(f:read("a")) f:close() diff --git a/mods/artifact_player/init.lua b/mods/artifact_player/init.lua index fd3ee3b..ae1c93e 100644 --- a/mods/artifact_player/init.lua +++ b/mods/artifact_player/init.lua @@ -129,7 +129,7 @@ Player = setmetatable({ -- MARK: Pointing callbacks local pointed_found = nil - m.pointed_node = nil + local pointed_node_found = nil for x in minetest.raycast(m.pos, m.pos +(dir *5)) do -- We should ignore all objects when placing a grabbed node. if x and x.type == "object" and not m._grabbed_item then @@ -171,6 +171,24 @@ Player = setmetatable({ end end elseif x and x.type == "node" then + pointed_node_found = true + x.node_under = minetest.get_node(x.under) + + local was_whackable = m.pointed_node and minetest.registered_nodes[m.pointed_node.node_under.name].groups.whackable + local whackable = m.character == "key" and minetest.registered_nodes[x.node_under.name].groups.whackable + if whackable and not was_whackable then + m.whack_hud = m.object:hud_add { + type = "image_waypoint", + world_pos = x.under, + scale = {x=3,y=3}, + text = "artifact_icon_whack.png" + } + elseif whackable and x.under ~= (m.pointed_node and m.pointed_node.under) then + m.object:hud_change(m.whack_hud, "world_pos", x.under) + elseif not whackable and m.whack_hud then + m.object:hud_remove(m.whack_hud) + m.whack_hud = nil + end m.pointed_node = x if m.pointed_obj then if m.pointed_obj.on_unhover then @@ -197,6 +215,14 @@ Player = setmetatable({ end m.pointed_obj = nil end + if not pointed_node_found then + m.pointed_node = nil + if m.whack_hud then + m.object:hud_remove(m.whack_hud) + m.whack_hud = nil + end + end + local ctl = m.object:get_player_control() -- MARK: Animations @@ -314,6 +340,8 @@ Player = setmetatable({ -- MARK: Radial menu handling + --[[ Disabled for the present due to a dearth of usecases... + -- This should only work once we have Vix, since we can't use it without her. if state >= artifact.story.states.main and ctl.place and not m.ctl.place and wi:get_name():find "artifact:input" and (not m.pointed_obj or not m.pointed_obj.on_interact or m.pointed_obj._no_interact) then artifact.show_radial_menu(m, { @@ -389,6 +417,8 @@ Player = setmetatable({ end end + --]] + -- MARK: Health regen if m.next_regen and time -m.next_regen >= 0 then diff --git a/mods/artifact_story/init.lua b/mods/artifact_story/init.lua index 87bd44f..8806708 100644 --- a/mods/artifact_story/init.lua +++ b/mods/artifact_story/init.lua @@ -25,6 +25,35 @@ function ns.enter_init_state() ns.play_intro_cutscene() end +local vix_scene +minetest.register_entity(":artifact:vix_scene", { + initial_properties = { + visual = "mesh", + mesh = "artifact_scene_vix.gltf", + textures = {"artifact_vix.png"} + }, + on_activate = function(e) + if state > ns.states.pre_vix then + e.object:remove() + end + e.object:set_armor_groups{immortal = 1} + e.object:set_animation({x=0,y=2}, 0.5, 0.1, true) + vix_scene = e + end, + on_deactivate = function(e) + vix_scene = nil + end, + on_step = function(e) + if e._can_check then + for _, m in pairs(artifact.players) do + if m.pos:distance(e.object:get_pos()) < 15 and m.dir:distance(m.pos:direction(e.object:get_pos())) < 0.2 then + artifact.push_chat_message("Hmm...", "Key", "artifact_key_splash_low.png") + e._can_check = false + end + end + end + end +}) function ns.enter_pre_vix_state() for _, m in pairs(artifact.players) do @@ -36,20 +65,49 @@ function ns.enter_pre_vix_state() m.object:set_pos(artifact.origin:offset(0, -73.5, -4)) m:set_spawnpoint(artifact.origin:offset(0, -73.5, -4)) end - minetest.after(5, function() + minetest.add_entity(artifact.origin:offset(-16.5, -72.5, -17), "artifact:vix_scene") + local help = minetest.after(15, function() for _, m in pairs(artifact.players) do artifact.show_help_message(m, "Certain nodes can be broken by punching them with the blackrod.", "info") end end) + db:set_string("checkpoint:pre_vix", "begin") + artifact.on_whacked = function(type, target) + local checkpoint = db:get("checkpoint:pre_vix") + if checkpoint == "begin" then -- We're still in the start closet. + if type == "object" then + help:cancel() + vix_scene._can_check = true + end + db:set_string("checkpoint:pre_vix", "in_room") + elseif checkpoint == "in_room" then -- We're actually in the room. + if target.node_under.name:find "forcefield_generator" then + local num = db:get_int("checkpoint:pre_vix_fields_broken") +1 + db:set_int("checkpoint:pre_vix_fields_broken", num) + if num == 1 then -- Key breaks his first generator. + minetest.after(1, function() + artifact.push_chat_message("Hehe.", "Key", "artifact_key_splash_low.png") + end) + elseif num == 5 then -- All generators are down. + vix_scene._can_check = nil + end + end + end + end +end + +function ns.enter_main_state() + vix_scene.object:remove() end function ns.enter_state(to) state = to - minetest.log("State changed to "..to..".") if state == ns.states.init then ns.enter_init_state() elseif state == ns.states.pre_vix then ns.enter_pre_vix_state() + elseif state == ns.states.main then + ns.enter_main_state() end db:set_int("state", state) end diff --git a/mods/artifact_world/init.lua b/mods/artifact_world/init.lua index 9cff307..12fb90c 100644 --- a/mods/artifact_world/init.lua +++ b/mods/artifact_world/init.lua @@ -257,7 +257,7 @@ artifact.register_node("vines", { type = "fixed", fixed = { -0.5, -0.5, 0.5, - 0.5, 0.5, 0.45 + 0.5, 0.5, 0.35 } }, paramtype = "light", @@ -279,7 +279,7 @@ artifact.register_node("vines_dry", { type = "fixed", fixed = { -0.5, -0.5, 0.5, - 0.5, 0.5, 0.45 + 0.5, 0.5, 0.35 } }, paramtype = "light", @@ -354,7 +354,16 @@ local function register_lamp(color, brightness) 2/16, 4/16, 2/16 } } - } + }, + selection_box = { + type = "fixed", + fixed = { + { + -2/16,0,-2/16, + 2/16, 4/16, 2/16 + } + } + }, }) artifact.register_node("lamp_"..color.."_wall", { drawtype = "mesh", @@ -376,6 +385,19 @@ local function register_lamp(color, brightness) 1/16, 6/16, 8/16 }, } + }, + selection_box = { + type = "fixed", + fixed = { + { + -2/16,-1/16,-1/16, + 2/16, 3/16, 3/16 + }, + { + -1/16,4/16,-1/16, + 1/16, 6/16, 8/16 + }, + } } }) artifact.register_node("lamp_"..color.."_hanging", { @@ -393,13 +415,23 @@ local function register_lamp(color, brightness) 2/16, 4/16, 2/16 } } + }, + selection_box = { + type = "fixed", + fixed = { + { + -2/16,0,-2/16, + 2/16, 4/16, 2/16 + } + } } }) end register_lamp("red", 6) -register_lamp("gold", 8) +register_lamp("green", 8) register_lamp("blue", 10) +register_lamp("gold", 12) artifact.register_node("light", { @@ -420,7 +452,7 @@ if artifact.debug then minetest.register_decoration { deco_type = "simple", - decoration = "lamp_blue", + decoration = "lamp_gold", place_on = "stone", fill_ratio = 0.02, } diff --git a/mods/artifact_world/models/artifact_torch_standing.mtl b/mods/artifact_world/models/artifact_torch_standing.mtl deleted file mode 100644 index 189f033..0000000 --- a/mods/artifact_world/models/artifact_torch_standing.mtl +++ /dev/null @@ -1,4 +0,0 @@ -# Made in Blockbench 4.12.5 -newmtl m_e3e69eb0-b6c9-b9c2-690f-4d510df185b2 -map_Kd artifact_torch.png -newmtl none \ No newline at end of file diff --git a/mods/artifact_world/schems/map.json b/mods/artifact_world/schems/map.json index 999816f..4818480 100644 --- a/mods/artifact_world/schems/map.json +++ b/mods/artifact_world/schems/map.json @@ -1 +1 @@ -{"(45, 21, 52)":{"fields":null,"inventory":null}} \ No newline at end of file +{"(24, 24, 41)":{"fields":{"_config":"return {type=\"cube\",offset={z=1,x=4,y=0},radius=3,axis=\"x\"}","config":"return {radius=3,axis=\"x\",offset={z=1,x=4,y=0},type=\"cube\"}"},"inventory":null},"(24, 24, 43)":{"fields":{"_config":"return {type=\"cube\",offset={z=-1,x=4,y=0},radius=3,axis=\"x\"}","config":"return {radius=3,axis=\"x\",offset={z=-1,x=4,y=0},type=\"cube\"}"},"inventory":null},"(39, 33, 33)":{"fields":null,"inventory":null},"(39, 34, 52)":{"fields":{"inverted":"true"},"inventory":null},"(41, 33, 34)":{"fields":{"_config":"return {type=\"plane\",offset={z=12,x=-6,y=0},radius=15,axis=\"x\"}","config":"return {radius=15,axis=\"x\",offset={z=12,x=-6,y=0},type=\"plane\"}"},"inventory":null},"(43, 33, 33)":{"fields":{"inverted":"true"},"inventory":null},"(43, 34, 52)":{"fields":null,"inventory":null},"(44, 24, 33)":{"fields":{"open":"false"},"inventory":null},"(44, 24, 38)":{"fields":{"_config":"return {type=\"plane\",radius=15,offset={z=0,x=-8,y=0},axis=\"x\"}","config":"return {offset={z=0,x=-8,y=0},axis=\"x\",radius=15,type=\"plane\"}"},"inventory":null},"(44, 24, 47)":{"fields":{"_config":"return {type=\"plane\",radius=15,offset={z=0,x=-7,y=0},axis=\"x\"}","config":"return {offset={z=0,x=-7,y=0},axis=\"x\",radius=15,type=\"plane\"}"},"inventory":null},"(44, 24, 52)":{"fields":{"locked":"true","open":"false"},"inventory":null},"(62, 24, 42)":{"fields":null,"inventory":null},"(62, 24, 43)":{"fields":{"inverted":"true"},"inventory":null},"(62, 34, 42)":{"fields":null,"inventory":null},"(62, 34, 43)":{"fields":{"inverted":"true"},"inventory":null}} \ No newline at end of file diff --git a/mods/artifact_world/schems/map.mts b/mods/artifact_world/schems/map.mts index 0201422..7f25169 100644 Binary files a/mods/artifact_world/schems/map.mts and b/mods/artifact_world/schems/map.mts differ