rgt_world = {} local ns = rgt_world local function rep(tx, size) local out = "[combine:"..(size *16).."x"..(size *16) for x = 0, size -1 do for y = 0, size -1 do out = out..":"..(x *16)..","..(y *16).."="..tx end end return out end include "variants.lua" rgt.register_node("stone", { tiles = {{name = "rgt_stone.png", align_style = "world"}}, _variants = "all", groups = {stone = 1} }) rgt.register_node("stone_brick", { tiles = {{name = "rgt_stone_brick.png", align_style = "world"}}, _variants = "all", groups = {stone = 1} }) rgt.register_node("stone_brick_large", { tiles = {{name = "rgt_stone_brick_large.png", align_style = "world"}}, _variants = "all", groups = {stone = 1} }) rgt.register_node("stone_tile", { tiles = {{name = "rgt_stone_tile.png", align_style = "world"}}, _variants = "all", groups = {stone = 1} }) rgt.register_node("cobble", { tiles = {"rgt_cobble.png"}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("dirt", { tiles = {"rgt_dirt.png"}, groups = {dig_immediate = 3} }) rgt.register_node("dirt_mossy", { tiles = {{name = rep("rgt_dirt.png", 4).."^rgt_path_grass.png", scale = 4, align_style = "world"}, "rgt_dirt.png"}, groups = {dig_immediate = 3} }) rgt.register_node("dirt_grass", { tiles = {"rgt_grass_top.png", "rgt_dirt.png", "rgt_dirt.png^rgt_grass_side.png"}, -- tiles = {"[fill:16x16:0,0:#3e7e7b^[fill:14x14:1,1:#326764"}, groups = {dig_immediate = 3} }) rgt.register_node("path_grass", { drawtype = "nodebox", node_box = { type = "fixed", fixed = { -0.5, -0.5, -0.5, 0.5, 7/16, 0.5 } }, tiles = {"rgt_path_grass_top.png", "rgt_dirt.png", "rgt_dirt.png^rgt_path_grass_side.png"}, -- tiles = {"[fill:16x16:0,0:#3e7e7b^[fill:14x14:1,1:#326764"}, paramtype = "light", sunlight_propagates = false, groups = {dig_immediate = 3} }) rgt.register_node("sand", { tiles = {"rgt_sand.png"}, groups = {dig_immediate = 3} }) rgt.register_node("oak_log", { tiles = {"rgt_oak_log_top.png", "rgt_oak_log_top.png", "rgt_oak_log_side.png"}, groups = {dig_immediate = 3} }) rgt.register_node("oak_leaves", { drawtype = "allfaces", tiles = {"rgt_oak_leaves.png"}, use_texture_alpha = "clip", groups = {dig_immediate = 3} }) rgt.register_node("oak_planks", { tiles = {{name = "rgt_oak_planks.png", align_style = "world"}}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("dark_planks", { tiles = {{name = "rgt_dark_planks.png", align_style = "world"}}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("spruce_planks", { tiles = {{name = "rgt_spruce_planks.png", align_style = "world"}}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("acacia_planks", { tiles = {{name = "rgt_acacia_planks.png", align_style = "world"}}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("redwood_planks", { tiles = {{name = "rgt_redwood_planks.png", align_style = "world"}}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("birch_planks", { tiles = {{name = "rgt_birch_planks.png", align_style = "world"}}, _variants = "all", groups = {dig_immediate = 3} }) rgt.register_node("glass", { drawtype = "glasslike", paramtype = "light", tiles = {{name = "rgt_glass.png", align_style = "world"}}, use_texture_alpha = "clip", _variants = "all", groups = {dig_immediate = 3} }) --minetest.register_decoration { -- deco_type = "simple", -- place_on = "dirt_grass", -- fill_ratio = 0.5, -- decoration = {"red_glazed_terracotta:oak_planks", "red_glazed_terracotta:spruce_planks", "red_glazed_terracotta:dark_planks", "red_glazed_terracotta:redwood_planks", "red_glazed_terracotta:acacia_planks", "red_glazed_terracotta:birch_planks"} --} rgt.register_node("water", { tiles = {"[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33"}, groups = {dig_immediate = 3}, drawtype = "liquid", use_texture_alpha = "blend", paramtype = "light", walkable = false, climbable = true, post_effect_color = "#2d5a7c55", liquidtype = "source", -- Minetest pro tip: Do not try to use aliases for these. liquid_alternative_source = "red_glazed_terracotta:water", liquid_alternative_flowing = "red_glazed_terracotta:water_flowing", liquid_viscosity = 1, liquid_range = 5, }) rgt.register_node("water_flowing", { tiles = {{name = "[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33", backface_culling = true}}, special_tiles = {{name = "[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33", backface_culling = true}, {name = "[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33", backface_culling = true}}, groups = {dig_immediate = 3}, drawtype = "flowingliquid", use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, climbable = true, post_effect_color = "#2d5a7c55", liquidtype = "flowing", liquid_alternative_source = "red_glazed_terracotta:water", liquid_alternative_flowing = "red_glazed_terracotta:water_flowing", liquid_viscosity = 1, liquid_range = 5, }) rgt.register_node("river_water", { tiles = {"[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33"}, groups = {dig_immediate = 3}, drawtype = "liquid", use_texture_alpha = "blend", paramtype = "light", walkable = false, climbable = true, post_effect_color = "#2d5a7c55", liquidtype = "source", -- Minetest pro tip: Do not try to use aliases for these. liquid_alternative_source = "red_glazed_terracotta:river_water", liquid_alternative_flowing = "red_glazed_terracotta:river_water_flowing", liquid_viscosity = 1, liquid_range = 2, liquid_renewable = false }) rgt.register_node("river_water_flowing", { tiles = {{name = "[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33", backface_culling = true}}, special_tiles = {{name = "[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33", backface_culling = true}, {name = "[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33", backface_culling = true}}, groups = {dig_immediate = 3}, drawtype = "flowingliquid", use_texture_alpha = "blend", paramtype = "light", paramtype2 = "flowingliquid", walkable = false, climbable = true, post_effect_color = "#2d5a7c55", liquidtype = "flowing", liquid_alternative_source = "red_glazed_terracotta:river_water", liquid_alternative_flowing = "red_glazed_terracotta:river_water_flowing", liquid_viscosity = 1, liquid_range = 2, liquid_renewable = false }) minetest.register_alias("mapgen_stone", "red_glazed_terracotta:stone") minetest.register_alias("mapgen_water_source", "red_glazed_terracotta:water") minetest.register_alias("mapgen_river_water_source", "red_glazed_terracotta:river_water") rgt.register_node("light", { tiles = {"[fill:1x1:0,0:#fed"}, light_source = 14, paramtype = "light" }) minetest.register_ore { ore_type = "scatter", ore = "light", wherein = "stone", clust_scarcity = 3 * 3 * 3, clust_num_ores = 5, clust_size = 1 } --minetest.register_decoration { -- deco_type = "schematic", -- place_on = "dirt_grass", -- biomes = {"forest"}, -- y_min = 1, -- fill_ratio = 0.01, -- schematic = minetest.get_modpath(minetest.get_current_modname()).."/schems/tree.mts", -- flags = "place_center_x, place_center_z", -- place_offset_y = 1, --} minetest.register_biome{ name = "plains", node_top = "dirt_grass", depth_top = 1, node_filler = "dirt", depth_filler = 5, node_riverbed = "dirt", depth_riverbed = 3, node_dungeon = "cobble", node_dungeon_alt = "stone", y_max = 3000, y_min = 2, vertical_blend = 2, heat_point = 50, humidity_point = 50, } minetest.register_biome{ name = "beach", node_top = "sand", depth_top = 1, node_filler = "sand", depth_filler = 2, node_riverbed = "sand", depth_riverbed = 3, node_dungeon = "cobble", node_dungeon_alt = "stone", y_max = 1, y_min = -3, vertical_blend = 1, heat_point = 50, humidity_point = 50, }