Ores, tools, and wielditems
|
|
@ -61,6 +61,32 @@ function ns.register_node(name, def)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function ns.register_item(name, def)
|
||||||
|
def._name = name
|
||||||
|
local alias
|
||||||
|
if not name:find(":") then
|
||||||
|
alias = name
|
||||||
|
name = "red_glazed_terracotta:"..name
|
||||||
|
end
|
||||||
|
minetest.register_craftitem(":"..name, def)
|
||||||
|
if alias then
|
||||||
|
minetest.register_alias(alias, name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function ns.register_tool(name, def)
|
||||||
|
def._name = name
|
||||||
|
local alias
|
||||||
|
if not name:find(":") then
|
||||||
|
alias = name
|
||||||
|
name = "red_glazed_terracotta:"..name
|
||||||
|
end
|
||||||
|
minetest.register_tool(":"..name, def)
|
||||||
|
if alias then
|
||||||
|
minetest.register_alias(alias, name)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
minetest.register_on_joinplayer(function(p)
|
minetest.register_on_joinplayer(function(p)
|
||||||
|
|
|
||||||
12
mods/rgt_entities/init.lua
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
|
||||||
|
minetest.register_entity(":display", {
|
||||||
|
initial_properties = {
|
||||||
|
visual = "sprite",
|
||||||
|
textures = {"blank.png"},
|
||||||
|
pointable = false,
|
||||||
|
static_save = false
|
||||||
|
},
|
||||||
|
on_activate = function(e)
|
||||||
|
e.object:set_armor_groups{immortal = 1}
|
||||||
|
end
|
||||||
|
})
|
||||||
2
mods/rgt_entities/mod.conf
Normal file
|
|
@ -0,0 +1,2 @@
|
||||||
|
name = rgt_entities
|
||||||
|
depends = rgt_base
|
||||||
1
mods/rgt_entities/models/rgt_anchor.gltf
Normal file
|
|
@ -0,0 +1 @@
|
||||||
|
{"asset":{"version":"2.0","generator":"Blockbench 4.12.5 glTF exporter"},"scenes":[{"nodes":[2],"name":"blockbench_export"}],"scene":0,"nodes":[{"name":"cube","mesh":0},{"name":"root","children":[0]},{"children":[1]}],"bufferViews":[{"buffer":0,"byteOffset":0,"byteLength":48,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":48,"byteLength":48,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":96,"byteLength":32,"target":34962,"byteStride":8},{"buffer":0,"byteOffset":128,"byteLength":12,"target":34963}],"buffers":[{"byteLength":140,"uri":"data:application/octet-stream;base64,AAAgPwAAAAAAACA/AAAgvwAAAAAAACA/AAAgPwAAAAAAACC/AAAgvwAAAAAAACC/AAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAPgAAAAAAAAAAAAAAAAAAAD4AAAA+AAAAAAAAAD4CAAAAAQACAAEAAwA="}],"accessors":[{"bufferView":0,"componentType":5126,"count":4,"max":[0.625,0,0.625],"min":[-0.625,0,-0.625],"type":"VEC3"},{"bufferView":1,"componentType":5126,"count":4,"max":[0,-1,0],"min":[0,-1,0],"type":"VEC3"},{"bufferView":2,"componentType":5126,"count":4,"max":[0.125,0.125],"min":[0,0],"type":"VEC2"},{"bufferView":3,"componentType":5123,"count":6,"max":[3],"min":[0],"type":"SCALAR"}],"materials":[{"pbrMetallicRoughness":{"metallicFactor":0,"roughnessFactor":1},"alphaMode":"MASK","alphaCutoff":0.05,"doubleSided":true}],"meshes":[{"primitives":[{"mode":4,"attributes":{"POSITION":0,"NORMAL":1,"TEXCOORD_0":2},"indices":3,"material":0}]}]}
|
||||||
1
mods/rgt_entities/models/tnb_animator.gltf
Normal file
|
|
@ -0,0 +1 @@
|
||||||
|
{"asset":{"version":"2.0","generator":"Blockbench 4.12.4 glTF exporter"},"scenes":[{"nodes":[2],"name":"blockbench_export"}],"scene":0,"nodes":[{"name":"cube","mesh":0},{"name":"root","children":[0]},{"children":[1]}],"bufferViews":[{"buffer":0,"byteOffset":0,"byteLength":288,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":288,"byteLength":288,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":576,"byteLength":192,"target":34962,"byteStride":8},{"buffer":0,"byteOffset":768,"byteLength":72,"target":34963}],"buffers":[{"byteLength":840,"uri":"data:application/octet-stream;base64,C9cjOvYoID8L1yM6C9cjOvYoID8AAAAAC9cjOgAAID8L1yM6C9cjOgAAID8AAAAAAAAAAPYoID8AAAAAAAAAAPYoID8L1yM6AAAAAAAAID8AAAAAAAAAAAAAID8L1yM6AAAAAPYoID8AAAAAC9cjOvYoID8AAAAAAAAAAPYoID8L1yM6C9cjOvYoID8L1yM6AAAAAAAAID8L1yM6C9cjOgAAID8L1yM6AAAAAAAAID8AAAAAC9cjOgAAID8AAAAAAAAAAPYoID8L1yM6C9cjOvYoID8L1yM6AAAAAAAAID8L1yM6C9cjOgAAID8L1yM6C9cjOvYoID8AAAAAAAAAAPYoID8AAAAAC9cjOgAAID8AAAAAAAAAAAAAID8AAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAEAAgADAAEABAAGAAUABgAHAAUACAAKAAkACgALAAkADAAOAA0ADgAPAA0AEAASABEAEgATABEAFAAWABUAFgAXABUA"}],"accessors":[{"bufferView":0,"componentType":5126,"count":24,"max":[0.0006250000442378223,0.6256250143051147,0.0006250000442378223],"min":[0,0.625,0],"type":"VEC3"},{"bufferView":1,"componentType":5126,"count":24,"max":[1,1,1],"min":[-1,-1,-1],"type":"VEC3"},{"bufferView":2,"componentType":5126,"count":24,"max":[0,0],"min":[0,0],"type":"VEC2"},{"bufferView":3,"componentType":5123,"count":36,"max":[23],"min":[0],"type":"SCALAR"}],"materials":[{"pbrMetallicRoughness":{"metallicFactor":0,"roughnessFactor":1},"alphaMode":"MASK","alphaCutoff":0.05,"doubleSided":true}],"meshes":[{"primitives":[{"mode":4,"attributes":{"POSITION":0,"NORMAL":1,"TEXCOORD_0":2},"indices":3,"material":0}]}]}
|
||||||
79
mods/rgt_materials/init.lua
Normal file
|
|
@ -0,0 +1,79 @@
|
||||||
|
|
||||||
|
rgt.register_item("iron_ingot", {
|
||||||
|
inventory_image = "rgt_iron_ingot.png",
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_item("iron_lump", {
|
||||||
|
inventory_image = "rgt_iron_lump.png",
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_node("iron_block", {
|
||||||
|
tiles = {"rgt_iron_block.png"},
|
||||||
|
groups = {stone = 1}
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_node("iron_ore", {
|
||||||
|
tiles = {"rgt_stone.png^rgt_iron_ore.png"},
|
||||||
|
drop = "iron_lump",
|
||||||
|
groups = {stone = 1}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore {
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "iron_ore",
|
||||||
|
wherein = "stone",
|
||||||
|
|
||||||
|
clust_scarcity = 4 * 4 * 4,
|
||||||
|
clust_num_ores = 8,
|
||||||
|
clust_size = 3,
|
||||||
|
|
||||||
|
noise_params = {
|
||||||
|
offset = 0,
|
||||||
|
scale = 1,
|
||||||
|
spread = {x = 100, y = 100, z = 100},
|
||||||
|
seed = 23,
|
||||||
|
octaves = 3,
|
||||||
|
persistence = 0.7
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
rgt.register_item("gold_ingot", {
|
||||||
|
inventory_image = "rgt_gold_ingot.png",
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_item("gold_lump", {
|
||||||
|
inventory_image = "rgt_gold_lump.png",
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_node("gold_block", {
|
||||||
|
tiles = {"rgt_gold_block.png"},
|
||||||
|
groups = {stone = 1}
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_node("gold_ore", {
|
||||||
|
tiles = {"rgt_stone.png^rgt_gold_ore.png"},
|
||||||
|
drop = "gold_lump",
|
||||||
|
groups = {stone = 1}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_ore {
|
||||||
|
ore_type = "scatter",
|
||||||
|
ore = "gold_ore",
|
||||||
|
wherein = "stone",
|
||||||
|
|
||||||
|
clust_scarcity = 4 * 4 * 4,
|
||||||
|
clust_num_ores = 8,
|
||||||
|
clust_size = 3,
|
||||||
|
|
||||||
|
noise_params = {
|
||||||
|
offset = 0,
|
||||||
|
scale = 1,
|
||||||
|
spread = {x = 100, y = 100, z = 100},
|
||||||
|
seed = 9858,
|
||||||
|
octaves = 3,
|
||||||
|
persistence = 0.7
|
||||||
|
},
|
||||||
|
}
|
||||||
2
mods/rgt_materials/mod.conf
Normal file
|
|
@ -0,0 +1,2 @@
|
||||||
|
name = rgt_materials
|
||||||
|
depends = rgt_world
|
||||||
BIN
mods/rgt_materials/textures/rgt_gold_block.png
Normal file
|
After Width: | Height: | Size: 307 B |
BIN
mods/rgt_materials/textures/rgt_gold_ingot.png
Normal file
|
After Width: | Height: | Size: 316 B |
BIN
mods/rgt_materials/textures/rgt_gold_lump.png
Normal file
|
After Width: | Height: | Size: 301 B |
BIN
mods/rgt_materials/textures/rgt_gold_ore.png
Normal file
|
After Width: | Height: | Size: 685 B |
BIN
mods/rgt_materials/textures/rgt_iron_block.png
Normal file
|
After Width: | Height: | Size: 296 B |
BIN
mods/rgt_materials/textures/rgt_iron_ingot.png
Normal file
|
After Width: | Height: | Size: 283 B |
BIN
mods/rgt_materials/textures/rgt_iron_lump.png
Normal file
|
After Width: | Height: | Size: 302 B |
BIN
mods/rgt_materials/textures/rgt_iron_ore.png
Normal file
|
After Width: | Height: | Size: 540 B |
BIN
mods/rgt_materials/textures/rgt_stick.png
Normal file
|
After Width: | Height: | Size: 179 B |
|
|
@ -49,13 +49,13 @@ Player = {
|
||||||
end,
|
end,
|
||||||
update_hp = function(m, hp)
|
update_hp = function(m, hp)
|
||||||
if not (m.health_display and m.health_display:is_valid()) then
|
if not (m.health_display and m.health_display:is_valid()) then
|
||||||
local pos = m.object:get_pos()
|
local pos = m.object:get_pos() or vector.zero()
|
||||||
if not pos then return end
|
|
||||||
m.health_display = minetest.add_entity(pos, "rgt_player:health_display")
|
m.health_display = minetest.add_entity(pos, "rgt_player:health_display")
|
||||||
m.health_display:set_attach(m.object, nil, vector.new(0, 22, 0))
|
m.health_display:set_attach(m.object, nil, vector.new(0, 22, 0))
|
||||||
m.health_display:get_luaentity().owner = m
|
m.health_display:get_luaentity().owner = m
|
||||||
end
|
end
|
||||||
local tx = "[combine:90x90"
|
local tx = "[combine:90x90"
|
||||||
|
if hp < m.props.hp_max then
|
||||||
for i = math.floor(hp /2), math.floor(m.props.hp_max /2) -1 do
|
for i = math.floor(hp /2), math.floor(m.props.hp_max /2) -1 do
|
||||||
tx = tx..":"..(i *9)..",40=rgt_heart_empty.png"
|
tx = tx..":"..(i *9)..",40=rgt_heart_empty.png"
|
||||||
end
|
end
|
||||||
|
|
@ -65,12 +65,51 @@ Player = {
|
||||||
if hp %2 ~= 0 then
|
if hp %2 ~= 0 then
|
||||||
tx = tx..":"..((math.floor(hp /2)) *9)..",40=rgt_heart.png\\^[fill\\:5x9\\:4,0\\:#000\\^[makealpha\\:#000"
|
tx = tx..":"..((math.floor(hp /2)) *9)..",40=rgt_heart.png\\^[fill\\:5x9\\:4,0\\:#000\\^[makealpha\\:#000"
|
||||||
end
|
end
|
||||||
|
end
|
||||||
m.health_display:set_properties {
|
m.health_display:set_properties {
|
||||||
visual = "sprite",
|
visual = "sprite",
|
||||||
textures = {tx},
|
textures = {tx},
|
||||||
shaded = false
|
shaded = false
|
||||||
}
|
}
|
||||||
end,
|
end,
|
||||||
|
set_wielditem = function(m, def)
|
||||||
|
if not def then def = {name = ""} end
|
||||||
|
if not (m.wielditem_display and m.wielditem_display:is_valid()) then
|
||||||
|
local mp = m.object:get_pos() or vector.zero()
|
||||||
|
m.wielditem_display = minetest.add_entity(mp, "display")
|
||||||
|
m.wielditem_display:set_properties {
|
||||||
|
visual = "item"
|
||||||
|
}
|
||||||
|
local e = m.wielditem_display:get_luaentity()
|
||||||
|
e.owner = m
|
||||||
|
end
|
||||||
|
local pos = def.type == "node" and vector.new(0.2, -6, 2) or vector.new(0.2, -5.5, 2.5)
|
||||||
|
if def._wield_pos then
|
||||||
|
pos = pos +def._wield_pos
|
||||||
|
end
|
||||||
|
local rot = def._wield_rot or def.type == "node" and vector.new(45, 40, 30) or (def.type == "tool" and vector.new(90, -45, 90) or vector.new(-90, -100, 90))
|
||||||
|
local scale = def._wield_scale or vector.new(0.2, 0.2, 0.2)
|
||||||
|
|
||||||
|
if type(scale) == "number" then
|
||||||
|
scale = vector.new(scale, scale, scale)
|
||||||
|
end
|
||||||
|
|
||||||
|
if def.name == "air" or def.name == "" or not (def.tiles or def.wield_image or def.inventory_image) then
|
||||||
|
m.wielditem_display:set_properties {
|
||||||
|
visual = "sprite",
|
||||||
|
textures = {"blank.png"}
|
||||||
|
}
|
||||||
|
m.wielditem_display:set_attach(m.object, "RightArm", pos, rot)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
m.wielditem_display:set_properties {
|
||||||
|
visual = "item",
|
||||||
|
visual_size = scale,
|
||||||
|
wield_item = def.name
|
||||||
|
}
|
||||||
|
m.wielditem_display:set_attach(m.object, "RightArm", pos, rot)
|
||||||
|
end,
|
||||||
tick = function(m, dtime)
|
tick = function(m, dtime)
|
||||||
local time = minetest.get_us_time()
|
local time = minetest.get_us_time()
|
||||||
local p = m.object
|
local p = m.object
|
||||||
|
|
@ -274,6 +313,7 @@ Player = {
|
||||||
if onunselect then onunselect(m) end
|
if onunselect then onunselect(m) end
|
||||||
end
|
end
|
||||||
m.prev_wielditem = wname
|
m.prev_wielditem = wname
|
||||||
|
m:set_wielditem(def)
|
||||||
local onselect = def and def.on_wield
|
local onselect = def and def.on_wield
|
||||||
if onselect then onselect(m, w) end
|
if onselect then onselect(m, w) end
|
||||||
end
|
end
|
||||||
|
|
@ -370,3 +410,11 @@ minetest.register_chatcommand("hungerbar", {
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("wi", {
|
||||||
|
func = function(name, args)
|
||||||
|
local m = rgt.players[name]
|
||||||
|
local x, y, z = args:match "(%-?%d+)%s+(%-?%d+)%s+(%-?%d+)"
|
||||||
|
m.wielditem_display:set_attach(m.object, "RightArm", vector.new(0.2, -5.5, 2.5), vector.new(tonumber(x), tonumber(y), tonumber(z)))
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
|
||||||
|
|
@ -1,2 +1,2 @@
|
||||||
name = rgt_player
|
name = rgt_player
|
||||||
depends = rgt_base
|
depends = rgt_entities
|
||||||
83
mods/rgt_tools/init.lua
Normal file
|
|
@ -0,0 +1,83 @@
|
||||||
|
|
||||||
|
rgt.register_tool("iron_sword", {
|
||||||
|
inventory_image = "rgt_sword_iron.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1)
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_tool("iron_pick", {
|
||||||
|
inventory_image = "rgt_pick_iron.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1),
|
||||||
|
tool_capabilities = {
|
||||||
|
full_punch_interval = 0.9,
|
||||||
|
max_drop_level = 0,
|
||||||
|
groupcaps = {
|
||||||
|
stone = {times = {1, 2, 3}, uses = 100}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_tool("iron_axe", {
|
||||||
|
inventory_image = "rgt_axe_iron.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1),
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_tool("iron_shovel", {
|
||||||
|
inventory_image = "rgt_shovel_iron.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1)
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_chatcommand("iron", {
|
||||||
|
func = function(name)
|
||||||
|
local inv = rgt.players[name].object:get_inventory()
|
||||||
|
for _, x in ipairs {"lump", "ingot", "block", "sword", "pick", "axe", "shovel"} do
|
||||||
|
inv:add_item("main", ItemStack("iron_"..x))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
rgt.register_tool("gold_sword", {
|
||||||
|
inventory_image = "rgt_sword_gold.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1)
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_tool("gold_pick", {
|
||||||
|
inventory_image = "rgt_pick_gold.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1),
|
||||||
|
tool_capabilities = {
|
||||||
|
full_punch_interval = 0.9,
|
||||||
|
max_drop_level = 0,
|
||||||
|
groupcaps = {
|
||||||
|
stone = {times = {1, 2, 3}, uses = 100}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_tool("gold_axe", {
|
||||||
|
inventory_image = "rgt_axe_gold.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1),
|
||||||
|
})
|
||||||
|
|
||||||
|
rgt.register_tool("gold_shovel", {
|
||||||
|
inventory_image = "rgt_shovel_gold.png",
|
||||||
|
_wield_scale = 0.4,
|
||||||
|
_wield_pos = vector.new(0, 0, 1)
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_chatcommand("gold", {
|
||||||
|
func = function(name)
|
||||||
|
local inv = rgt.players[name].object:get_inventory()
|
||||||
|
for _, x in ipairs {"lump", "ingot", "block", "sword", "pick", "axe", "shovel"} do
|
||||||
|
inv:add_item("main", ItemStack("gold_"..x))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
2
mods/rgt_tools/mod.conf
Normal file
|
|
@ -0,0 +1,2 @@
|
||||||
|
name = rgt_tools
|
||||||
|
depends = rgt_materials
|
||||||
BIN
mods/rgt_tools/textures/rgt_axe_gold.png
Normal file
|
After Width: | Height: | Size: 242 B |
BIN
mods/rgt_tools/textures/rgt_axe_iron.png
Normal file
|
After Width: | Height: | Size: 271 B |
BIN
mods/rgt_tools/textures/rgt_dark_item_bg.png
Normal file
|
After Width: | Height: | Size: 182 B |
BIN
mods/rgt_tools/textures/rgt_pick_gold.png
Normal file
|
After Width: | Height: | Size: 309 B |
BIN
mods/rgt_tools/textures/rgt_pick_iron.png
Normal file
|
After Width: | Height: | Size: 348 B |
BIN
mods/rgt_tools/textures/rgt_shovel_gold.png
Normal file
|
After Width: | Height: | Size: 250 B |
BIN
mods/rgt_tools/textures/rgt_shovel_iron.png
Normal file
|
After Width: | Height: | Size: 277 B |
BIN
mods/rgt_tools/textures/rgt_sword_gold.png
Normal file
|
After Width: | Height: | Size: 276 B |
BIN
mods/rgt_tools/textures/rgt_sword_iron.png
Normal file
|
After Width: | Height: | Size: 275 B |
|
|
@ -16,7 +16,7 @@ include "variants.lua"
|
||||||
rgt.register_node("stone", {
|
rgt.register_node("stone", {
|
||||||
tiles = {{name = "rgt_stone.png", align_style = "world"}},
|
tiles = {{name = "rgt_stone.png", align_style = "world"}},
|
||||||
_variants = "all",
|
_variants = "all",
|
||||||
groups = {dig_immediate = 3}
|
groups = {stone = 1}
|
||||||
})
|
})
|
||||||
|
|
||||||
rgt.register_node("cobble", {
|
rgt.register_node("cobble", {
|
||||||
|
|
|
||||||
BIN
mods/rgt_world/textures/crack_anylength.png
Normal file
|
After Width: | Height: | Size: 362 B |