Persist player skins set with /character

This commit is contained in:
Signal 2025-09-17 01:33:49 -04:00
parent 82772ce999
commit 9a9b0bb85f

View file

@ -38,7 +38,13 @@ end)
minetest.register_chatcommand("character", {
func = function(name, args)
ns.set_character(rgt.players[name], args)
local m = rgt.players[name]
if ns.characters[args] then
m.object:get_meta():set_string("character", args)
ns.set_character(m, args)
else
tell(name, "That character does not exist.")
end
end
})