Cranks, shafts, and spruce trees.
|
|
@ -9,6 +9,8 @@ function extend(dst, src)
|
|||
return dst
|
||||
end
|
||||
|
||||
table.merge = extend
|
||||
|
||||
-- PHP-style helper verb
|
||||
function include(file)
|
||||
return dofile(minetest.get_modpath(minetest.get_current_modname()).."/"..file)
|
||||
|
|
@ -59,7 +61,7 @@ EventTarget = {
|
|||
local l = e.listeners[channel]
|
||||
if not l then return end
|
||||
for i = 1, #l do
|
||||
l[i](...)
|
||||
if l[i] then l[i](...) end
|
||||
end
|
||||
end
|
||||
}
|
||||
|
|
@ -70,15 +72,22 @@ setmetatable(EventTarget, {
|
|||
StateMachine = {
|
||||
init = function(obj, states)
|
||||
local super = EventTarget()
|
||||
local e = {
|
||||
local e = table.merge(super, {
|
||||
states = states,
|
||||
active_states = {},
|
||||
obj = obj
|
||||
}
|
||||
return setmetatable(e, {__index = super})
|
||||
})
|
||||
return setmetatable(e, {__index = StateMachine})
|
||||
end,
|
||||
add_state = function(e, state)
|
||||
if e.active_states[state] then return false end
|
||||
if e.states[state].excludes then
|
||||
for i = 1, #e.states[state].excludes do
|
||||
if e.active_states[e.states[state].excludes[i]] then
|
||||
e:remove_state(e.states[state].excludes[i])
|
||||
end
|
||||
end
|
||||
end
|
||||
e.states[state]:add(e.obj)
|
||||
e.active_states[state] = true
|
||||
return true
|
||||
|
|
@ -100,6 +109,40 @@ setmetatable(StateMachine, {
|
|||
__index = EventTarget()
|
||||
})
|
||||
|
||||
ModifierStack = {
|
||||
init = function(mode)
|
||||
local e = EventTarget()
|
||||
extend(e, {
|
||||
mode = mode or "add",
|
||||
value = 0
|
||||
})
|
||||
return setmetatable(e, {__index = ModifierStack})
|
||||
end,
|
||||
set = function(e, key, value)
|
||||
if key == "value" then return end
|
||||
if e[key] then
|
||||
if e.mode == "multiply" then
|
||||
e.value = e.value /e[key]
|
||||
else
|
||||
e.value = e.value -e[key]
|
||||
end
|
||||
end
|
||||
e[key] = value
|
||||
if e[key] then
|
||||
if e.mode == "multiply" then
|
||||
e.value = e.value *e[key]
|
||||
else
|
||||
e.value = e.value +e[key]
|
||||
end
|
||||
end
|
||||
e:dispatch("change")
|
||||
end,
|
||||
}
|
||||
setmetatable(ModifierStack, {
|
||||
__call = function(_, ...) return ModifierStack.init(...) end,
|
||||
__index = EventTarget
|
||||
})
|
||||
|
||||
rgt = {
|
||||
adjacent_neighbor_offests = {
|
||||
vector.new(0,0,1),
|
||||
|
|
@ -117,6 +160,14 @@ rgt = {
|
|||
vector.new(1,0,0),
|
||||
vector.new(-1,0,0),
|
||||
},
|
||||
abutting_neighbor_offests = {
|
||||
vector.new(0,0,1),
|
||||
vector.new(0,0,-1),
|
||||
vector.new(1,0,0),
|
||||
vector.new(-1,0,0),
|
||||
vector.new(0,1,0),
|
||||
vector.new(0,-1,0),
|
||||
},
|
||||
nodes_to_content_ids = {},
|
||||
content_ids_to_nodes = {},
|
||||
vm_data = {},
|
||||
|
|
@ -182,7 +233,11 @@ function ns.register_tool(name, def)
|
|||
end
|
||||
|
||||
function ns.register_entity(name, def)
|
||||
minetest.register_entity(name, def)
|
||||
def._name = name
|
||||
if not name:find(":") then
|
||||
name = "red_glazed_terracotta:"..name
|
||||
end
|
||||
minetest.register_entity(":"..name, def)
|
||||
end
|
||||
|
||||
-- Make node dig particles denser.
|
||||
|
|
@ -207,6 +262,46 @@ minetest.register_on_dignode(function(pos, node, digger)
|
|||
})
|
||||
end)
|
||||
|
||||
-- HACK: Lookup table for getting a rotation from a
|
||||
-- facedir (because Minetest doesn't have any way
|
||||
-- to get this information normally)
|
||||
local facedir_rotations = {
|
||||
-- +Y
|
||||
[0] = vector.new(0, 0, 0),
|
||||
[1] = vector.new(0, math.pi * 1.5, 0),
|
||||
[2] = vector.new(0, math.pi * 1.0, 0),
|
||||
[3] = vector.new(0, math.pi * 0.5, 0),
|
||||
-- +Z
|
||||
[4] = vector.new(math.pi * 1.5, 0, 0),
|
||||
[5] = vector.new(0, math.pi * 1.5, math.pi * 1.5),
|
||||
[6] = vector.new(math.pi * 0.5, math.pi * 1.0, 0),
|
||||
[7] = vector.new(0, math.pi * 0.5, math.pi * 0.5),
|
||||
-- -Z
|
||||
[8] = vector.new(math.pi * 0.5, 0, 0),
|
||||
[9] = vector.new(0, math.pi * 1.5, math.pi * 0.5),
|
||||
[10] = vector.new(math.pi * 1.5, math.pi * 1.0, 0),
|
||||
[11] = vector.new(0, math.pi * 0.5, math.pi * 1.5),
|
||||
-- +X
|
||||
[12] = vector.new(0, 0, math.pi * 0.5),
|
||||
[13] = vector.new(math.pi * 1.5, math.pi * 1.5, 0),
|
||||
[14] = vector.new(0, math.pi * 1.0, math.pi * 1.5),
|
||||
[15] = vector.new(math.pi * 0.5, math.pi * 0.5, 0),
|
||||
-- -X
|
||||
[16] = vector.new(0, 0, math.pi * 1.5),
|
||||
[17] = vector.new(math.pi * 0.5, math.pi * 1.5, 0),
|
||||
[18] = vector.new(0, math.pi * 1.0, math.pi * 0.5),
|
||||
[19] = vector.new(math.pi * 1.5, math.pi * 0.5, 0),
|
||||
-- -Y
|
||||
[20] = vector.new(0, 0, math.pi * 1.0),
|
||||
[21] = vector.new(0, math.pi * 0.5, math.pi * 1.0),
|
||||
[22] = vector.new(0, math.pi * 1.0, math.pi * 1.0),
|
||||
[23] = vector.new(0, math.pi * 1.5, math.pi * 1.0),
|
||||
}
|
||||
|
||||
function ns.facedir_to_rotation(facedir)
|
||||
return facedir_rotations[facedir] or minetest.facedir_to_dir(facedir):dir_to_rotation()
|
||||
end
|
||||
|
||||
-- Fills the area from pos1 to pos2 with the node named `node`.
|
||||
function ns.fill_area(pos1, pos2, node)
|
||||
local minp = vector.new(math.min(pos1.x, pos2.x), math.min(pos1.y, pos2.y), math.min(pos1.z, pos2.z))
|
||||
|
|
@ -255,6 +350,18 @@ function ns.get_node_meta(pos)
|
|||
return setmetatable({_pos = tostring(minetest.hash_node_position(pos))}, NodeMetaRef)
|
||||
end
|
||||
|
||||
ns.clock = EventTarget()
|
||||
|
||||
local seconds = minetest.get_us_time()
|
||||
minetest.register_globalstep(function(dtime)
|
||||
ns.clock:dispatch("tick", dtime)
|
||||
local time = minetest.get_us_time()
|
||||
if time - seconds >= 1000000 then
|
||||
ns.clock:dispatch("every_second", dtime)
|
||||
seconds = time
|
||||
end
|
||||
end)
|
||||
|
||||
-- Allow nodes to provide a callback to run on activation without
|
||||
-- needing to register a bunch of mostly identical LBMs.
|
||||
minetest.register_lbm {
|
||||
|
|
|
|||
|
|
@ -58,7 +58,7 @@ function rgt.register_hand(name, caps, realname)
|
|||
drawtype = "mesh",
|
||||
mesh = "rgt_hand.gltf",
|
||||
tiles = {"rgt_base_"..(realname or name or "placeholder")..".png"},
|
||||
use_texture_alpha = "opaque",
|
||||
use_texture_alpha = "clip",
|
||||
visual_scale = 1,
|
||||
wield_scale = vector.new(2,2,2),
|
||||
node_placement_prediction = "",
|
||||
|
|
|
|||
|
|
@ -305,6 +305,32 @@ ns.register_hud_type {
|
|||
end
|
||||
}
|
||||
|
||||
ns.register_hud_type {
|
||||
name = "waypoint",
|
||||
required_fields = {"world_pos"},
|
||||
field_types = {
|
||||
scale = "vec2"
|
||||
},
|
||||
defaults = {
|
||||
scale = {x=1,y=1}
|
||||
},
|
||||
add = function(e, m)
|
||||
e._id = m.object:hud_add {
|
||||
type = "waypoint",
|
||||
world_pos = e.world_pos,
|
||||
text = e.text
|
||||
}
|
||||
end,
|
||||
update = function(e, m, changes)
|
||||
for k, v in pairs(changes) do
|
||||
m.object:hud_change(e._id, k, v)
|
||||
end
|
||||
end,
|
||||
remove = function(e, m)
|
||||
m.object:hud_remove(e._id)
|
||||
end
|
||||
}
|
||||
|
||||
minetest.register_chatcommand("hudtest", {
|
||||
func = function(name)
|
||||
ns.hud_add(rgt.players[name], {
|
||||
|
|
|
|||
|
|
@ -9,13 +9,20 @@ local creative_inv = minetest.create_detached_inventory("rgt_creative_inv", {
|
|||
local num_items = 0
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
local items = {}
|
||||
for name, def in pairs(minetest.registered_items) do
|
||||
if not def._variant then
|
||||
creative_inv:set_size("main", num_items +1)
|
||||
creative_inv:set_stack("main", num_items, ItemStack(name.." "..def.stack_max))
|
||||
items[num_items +1] = name.." "..def.stack_max
|
||||
num_items = num_items +1
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(items)
|
||||
|
||||
for i, x in ipairs(items) do
|
||||
creative_inv:set_size("main", num_items)
|
||||
creative_inv:set_stack("main", i, ItemStack(x))
|
||||
end
|
||||
end)
|
||||
|
||||
Inventory = setmetatable({
|
||||
|
|
|
|||
|
|
@ -4,4 +4,104 @@ rgt_machines = {
|
|||
}
|
||||
local ns = rgt_machines
|
||||
|
||||
-- Recursively propagate a network reassignment to all connected nodes (ignoring positions in `ignore`).
|
||||
local function propagate_network_update(pos, net, net_type, ignore)
|
||||
ignore[minetest.hash_node_position(pos)] = true
|
||||
-- Store the network to the target node.
|
||||
local m = minetest.get_meta(pos)
|
||||
m:set_string("network", net)
|
||||
m:set_string("network_type", net_type)
|
||||
-- Check each neighboring node for further propagation.
|
||||
for _, x in ipairs(rgt.adjacent_neighbor_offests) do
|
||||
-- If we already checked this node, we shouldn't consider it to avoid infinite recursion.
|
||||
if not ignore[minetest.hash_node_position(pos +x)] then
|
||||
local ncid, _, nparam2 = minetest.get_node_raw(pos.x +x.x, pos.y +x.y, pos.z +x.z)
|
||||
local ndef = minetest.registered_nodes[rgt.content_ids_to_nodes[ncid]]
|
||||
-- Ensure that this node can belong to a network and thus is a valid propagation target.
|
||||
if ndef._network_can_accept and ndef._network_can_accept(pos, nparam2) then
|
||||
propagate_network_update(pos +x, net, ignore)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Called when a pos is added to or removed from a network.
|
||||
-- Whether an addition or deletion is being performed depends on whether the node at `pos` belongs to the `network_component` group.
|
||||
function ns.update_network(pos, net_type)
|
||||
local cid, _, param2 = minetest.get_node_raw(pos.x, pos.y, pos.z)
|
||||
local def = minetest.registered_nodes[rgt.content_ids_to_nodes[cid]]
|
||||
-- We're adding a node.
|
||||
if def._network_neighbors then
|
||||
-- Find all adjacent networks.
|
||||
local net
|
||||
local nets = {}
|
||||
local num_nets = 0
|
||||
for _, x in ipairs(def._network_neighbors(pos, param2)) do
|
||||
local ncid, _, nparam2 = minetest.get_node_raw(pos.x +x.x, pos.y +x.y, pos.z +x.z)
|
||||
local ndef = minetest.registered_nodes[rgt.content_ids_to_nodes[ncid]]
|
||||
-- Ensure that this node can accept a network propagation from this position.
|
||||
if ndef._network_can_accept and ndef._network_can_accept(pos, nparam2) then
|
||||
local m = minetest.get_meta(pos +x)
|
||||
local n = m:get("network")
|
||||
local nt = m:get("network_type")
|
||||
-- If the node doesn't have a network for some reason, we should give it one.
|
||||
if nt == net_type and not n or table.indexof(nets, n) == -1 then
|
||||
-- Set our network to the first one we find.
|
||||
if not net then
|
||||
net = n
|
||||
-- Store the positions of any other adjacent networks, so we can merge them with ours.
|
||||
elseif net ~= n then
|
||||
nets[#nets +1] = x
|
||||
end
|
||||
num_nets = num_nets +1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Propagate our chosen network to adjacent networks with different IDs.
|
||||
-- If we didn't find any adjacent networks, this will just do nothing.
|
||||
local ignore = {[minetest.hash_node_position(pos)] = true}
|
||||
for _, x in ipairs(nets) do
|
||||
propagate_network_update(pos +x, net, net_type, ignore)
|
||||
end
|
||||
|
||||
-- Create a new unique network ID if none of our neighbors have one.
|
||||
if not net then
|
||||
net = string.format("net_%d_%06d", minetest.get_us_time(), math.random(100000, 999999))
|
||||
end
|
||||
|
||||
-- Save our chosen network ID.
|
||||
local m = minetest.get_meta(pos)
|
||||
m:set_string("network", net)
|
||||
m:set_string("network_type", net_type)
|
||||
-- We're removing a node.
|
||||
else
|
||||
-- Find all adjacent networks.
|
||||
local net
|
||||
local nets = {}
|
||||
for _, x in ipairs(rgt.adjacent_neighbor_offests) do
|
||||
local ncid, _, nparam2 = minetest.get_node_raw(pos.x +x.x, pos.y +x.y, pos.z +x.z)
|
||||
local ndef = minetest.registered_nodes[rgt.content_ids_to_nodes[ncid]]
|
||||
-- Ensure that this node can accept a network propagation from this position.
|
||||
if ndef._network_can_accept and ndef._network_can_accept(pos, nparam2) then
|
||||
local m = minetest.get_meta(pos +x)
|
||||
local n = m:get("network")
|
||||
local nt = m:get("network_type")
|
||||
if nt == net_type then
|
||||
nets[#nets +1] = x
|
||||
end
|
||||
end
|
||||
end
|
||||
-- We only need to ensure that these networks are unique, thus one of them can keep its original ID.
|
||||
if #nets > 1 then table.remove(nets, 1) end
|
||||
|
||||
-- Create a new ID for each network and propagate it.
|
||||
local pos_hash = minetest.hash_node_position(pos)
|
||||
for _, x in ipairs(nets) do
|
||||
net = string.format("net_%d_%06d", minetest.get_us_time(), math.random(100000, 999999))
|
||||
-- Provide a different ignore table each time, to ensure that when the same network abuts this node on multiple edges, all touching nodes get the same network in the end.
|
||||
propagate_network_update(pos +x, net, net_type, {[pos_hash] = true})
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
|
|
|||
|
|
@ -70,7 +70,7 @@ end
|
|||
|
||||
-- Called when a pos is added to or removed from a network.
|
||||
-- Whether an addition or deletion is being performed depends on whether the node at `pos` belongs to the `network_component` group.
|
||||
function ns.update_network(pos)
|
||||
function ns.update_network_(pos)
|
||||
-- We're adding a node.
|
||||
if minetest.get_item_group(minetest.get_node(pos).name, "network_component") > 0 then
|
||||
-- Find all adjacent networks.
|
||||
|
|
|
|||
|
|
@ -1,22 +1,631 @@
|
|||
local ns = rgt_machines
|
||||
|
||||
ns.components = {}
|
||||
local db = minetest.get_mod_storage()
|
||||
|
||||
--[[
|
||||
{
|
||||
name = "...", -- The component's name.
|
||||
attach_points
|
||||
local shaft_networks = {}
|
||||
|
||||
local shafts = {}
|
||||
|
||||
local ShaftNetwork
|
||||
ShaftNetwork = {
|
||||
init = function(id)
|
||||
local e = {
|
||||
id = id,
|
||||
torque = ModifierStack(),
|
||||
load = ModifierStack(),
|
||||
inertia = ModifierStack(),
|
||||
alpha = 0,
|
||||
omega = 0,
|
||||
angle = 0,
|
||||
}
|
||||
setmetatable(e, {__index = ShaftNetwork})
|
||||
local saved = minetest.deserialize(db:get(id))
|
||||
if saved then
|
||||
e:read(saved)
|
||||
end
|
||||
function e._update() e:update() end
|
||||
e.torque:listen("change", e._update)
|
||||
e.inertia:listen("change", e._update)
|
||||
function e._tick(...) e:tick(...) end
|
||||
rgt.clock:listen("tick", e._tick)
|
||||
return e
|
||||
end,
|
||||
deinit = function(e)
|
||||
e:save()
|
||||
rgt.clock:unlisten("tick", e._tick)
|
||||
end,
|
||||
read = function(e, saved)
|
||||
for k, v in pairs(saved.torque) do
|
||||
e.torque:set(k, v)
|
||||
end
|
||||
for k, v in pairs(saved.load) do
|
||||
e.load:set(k, v)
|
||||
end
|
||||
for k, v in pairs(saved.inertia) do
|
||||
e.inertia:set(k, v)
|
||||
end
|
||||
e.alpha = saved.alpha
|
||||
e.omega = saved.omega
|
||||
end,
|
||||
store = function(e)
|
||||
local out = {
|
||||
torque = {},
|
||||
load = {},
|
||||
inertia = {},
|
||||
alpha = e.alpha,
|
||||
omega = e.omega,
|
||||
angle = e.angle,
|
||||
}
|
||||
for k, v in pairs(e.torque) do
|
||||
if k ~= "value" and k ~= "mode" and k ~= "listeners" then out.torque[k] = v end
|
||||
end
|
||||
for k, v in pairs(e.load) do
|
||||
if k ~= "value" and k ~= "mode" and k ~= "listeners" then out.load[k] = v end
|
||||
end
|
||||
for k, v in pairs(e.inertia) do
|
||||
if k ~= "value" and k ~= "mode" and k ~= "listeners" then out.inertia[k] = v end
|
||||
end
|
||||
return out
|
||||
end,
|
||||
save = function(e)
|
||||
db:set_string(e.id, minetest.serialize(e:store()))
|
||||
end,
|
||||
tick = function(e, dtime)
|
||||
local constant_load = math.max(0, math.abs(e.torque.value) -e.load.value) *math.sign(e.torque.value)
|
||||
local net_torque = constant_load -(5 *e.omega)
|
||||
e.alpha = net_torque /e.inertia.value
|
||||
e.omega = e.omega +(e.alpha *dtime)
|
||||
|
||||
if math.abs(e.omega) < 0.05 then
|
||||
e.alpha = 0
|
||||
e.omega = 0
|
||||
end
|
||||
|
||||
e.angle = (e.angle +(e.omega *dtime)) %(math.pi *200)
|
||||
|
||||
for i = 1, #e do
|
||||
e[i]:set_angle(e.angle)
|
||||
end
|
||||
end,
|
||||
update = function(e, dtime)
|
||||
end,
|
||||
}
|
||||
setmetatable(ShaftNetwork, {
|
||||
__call = function(_, ...)
|
||||
return ShaftNetwork.init(...)
|
||||
end
|
||||
})
|
||||
|
||||
local function propagate_shaft_update(pos, net, ignore)
|
||||
local cid, _, param2 = minetest.get_node_raw(pos.x, pos.y, pos.z)
|
||||
local def = minetest.registered_nodes[rgt.content_ids_to_nodes[cid]]
|
||||
local hashed_pos = minetest.hash_node_position(pos)
|
||||
ignore[hashed_pos] = true
|
||||
-- Store the network to the target node.
|
||||
local m = minetest.get_meta(pos)
|
||||
local old_net = m:get("network")
|
||||
if shaft_networks[old_net] then
|
||||
for i = 1, #shaft_networks[old_net] do
|
||||
local e = shaft_networks[old_net][i]
|
||||
if e and e.pos == pos then
|
||||
if not shaft_networks[net] then
|
||||
shaft_networks[net] = ShaftNetwork(net)
|
||||
shaft_networks[net]:read(shaft_networks[old_net]:store())
|
||||
end
|
||||
e:change_network(net)
|
||||
end
|
||||
end
|
||||
end
|
||||
m:set_string("network", net)
|
||||
-- Check each neighboring node for further propagation.
|
||||
for _, x in ipairs(def._network_neighbors(pos, param2)) do
|
||||
-- If we already checked this node, we shouldn't consider it to avoid infinite recursion.
|
||||
if not ignore[minetest.hash_node_position(x)] then
|
||||
local ncid, _, nparam2 = minetest.get_node_raw(x.x, x.y, x.z)
|
||||
local ndef = minetest.registered_nodes[rgt.content_ids_to_nodes[ncid]]
|
||||
-- Ensure that this node can belong to a network and thus is a valid propagation target.
|
||||
if ndef and minetest.get_item_group(ndef.name, "shaft") > 0 and ndef._network_can_accept and ndef._network_can_accept(x, pos, nparam2) then
|
||||
propagate_shaft_update(x, net, ignore)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function ns.update_shaft(pos, removing, ignore)
|
||||
local cid, _, param2 = minetest.get_node_raw(pos.x, pos.y, pos.z)
|
||||
local def = minetest.registered_nodes[rgt.content_ids_to_nodes[cid]]
|
||||
|
||||
if not removing then
|
||||
-- Find all adjacent networks.
|
||||
local net
|
||||
local nets = {}
|
||||
local num_nets = 0
|
||||
for _, x in ipairs(def._network_neighbors(pos, param2)) do
|
||||
local ncid, _, nparam2 = minetest.get_node_raw(x.x, x.y, x.z)
|
||||
local ndef = minetest.registered_nodes[rgt.content_ids_to_nodes[ncid]]
|
||||
-- Ensure that this node can accept a network propagation from this position.
|
||||
if ndef and minetest.get_item_group(ndef.name, "shaft") > 0 and ndef._network_can_accept and ndef._network_can_accept(x, pos, nparam2) then
|
||||
local m = minetest.get_meta(x)
|
||||
local n = m:get("network")
|
||||
-- If the node doesn't have a network for some reason, we should give it one.
|
||||
if not n or table.indexof(nets, n) == -1 then
|
||||
-- Set our network to the first one we find.
|
||||
if not net then
|
||||
net = n
|
||||
-- Store the positions of any other adjacent networks, so we can merge them with ours.
|
||||
elseif net ~= n then
|
||||
nets[#nets +1] = x
|
||||
end
|
||||
num_nets = num_nets +1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Create a new unique network ID if none of our neighbors have one.
|
||||
if not net then
|
||||
net = string.format("net_%d_%06d", minetest.get_us_time(), math.random(100000, 999999))
|
||||
end
|
||||
|
||||
-- Propagate our chosen network to adjacent networks with different IDs.
|
||||
-- If we didn't find any adjacent networks, this will just do nothing.
|
||||
local ignore = {[minetest.hash_node_position(pos)] = true}
|
||||
for _, x in ipairs(nets) do
|
||||
propagate_shaft_update(x, net, ignore)
|
||||
end
|
||||
|
||||
-- Save our chosen network ID.
|
||||
local m = minetest.get_meta(pos)
|
||||
m:set_string("network", net)
|
||||
return net
|
||||
else
|
||||
-- Find all adjacent networks.
|
||||
local net
|
||||
local nets = {}
|
||||
for _, x in ipairs(def._network_neighbors(pos, param2)) do
|
||||
local ncid, _, nparam2 = minetest.get_node_raw(x.x, x.y, x.z)
|
||||
local ndef = minetest.registered_nodes[rgt.content_ids_to_nodes[ncid]]
|
||||
-- Ensure that this node can accept a network propagation from this position.
|
||||
if ndef and minetest.get_item_group(ndef.name, "shaft") > 0 and ndef._network_can_accept and ndef._network_can_accept(x, pos, nparam2) then
|
||||
local m = minetest.get_meta(x)
|
||||
local n = m:get("network")
|
||||
nets[#nets +1] = x
|
||||
end
|
||||
end
|
||||
-- We only need to ensure that these networks are unique, thus one of them can keep its original ID.
|
||||
-- if #nets > 0 then table.remove(nets, 1) end
|
||||
|
||||
-- Create a new ID for each network and propagate it.
|
||||
local pos_hash = minetest.hash_node_position(pos)
|
||||
for i, x in ipairs(nets) do
|
||||
net = string.format("net_%d_%06d", minetest.get_us_time(), math.random(100000, 999999))
|
||||
-- Provide a different ignore table each time, to ensure that when the same network abuts this node on multiple edges, all touching nodes get the same network in the end.
|
||||
propagate_shaft_update(x, net, {[pos_hash] = true, color = i == 1 and "red" or "blue"})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
rgt.register_entity("shaft", {
|
||||
initial_properties = {
|
||||
visual = "mesh",
|
||||
mesh = "rgt_shaft.gltf",
|
||||
textures = {"rgt_shaft.png"},
|
||||
pointable = false,
|
||||
},
|
||||
on_activate = function(e, data)
|
||||
e.pos = e.object:get_pos():round()
|
||||
|
||||
if shafts[minetest.hash_node_position(e.pos)] or not minetest.get_node(e.pos).name:find "shaft" then
|
||||
e.object:remove()
|
||||
return
|
||||
end
|
||||
extend(e, minetest.deserialize(data or "return {}"))
|
||||
|
||||
e.omega = 0
|
||||
e.angle = e.angle or 0
|
||||
|
||||
e.object:set_armor_groups{immortal = 1}
|
||||
|
||||
e.object:set_rotation(e.rotation)
|
||||
|
||||
shafts[minetest.hash_node_position(e.pos)] = e
|
||||
if not shaft_networks[e.net] then
|
||||
shaft_networks[e.net] = ShaftNetwork(e.net)
|
||||
end
|
||||
e:set_angle(shaft_networks[e.net].angle)
|
||||
shaft_networks[e.net].inertia:set(e.pos:to_string(), 1)
|
||||
table.insert(shaft_networks[e.net], e)
|
||||
end,
|
||||
on_deactivate = function(e)
|
||||
shafts[minetest.hash_node_position(e.pos)] = nil
|
||||
if not shaft_networks[e.net][1] then
|
||||
table.remove(shaft_networks[e.net], table.indexof(shaft_networks[e.net], e))
|
||||
shaft_networks[e.net]:deinit()
|
||||
shaft_networks[e.net] = nil
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(e)
|
||||
return minetest.serialize{rotation = e.rotation, invert = e.invert, net = e.net}
|
||||
end,
|
||||
|
||||
change_network = function(e, new_net)
|
||||
say("Changed network at "..e.pos:to_string().." from "..e.net.." to "..new_net)
|
||||
local net = shaft_networks[e.net]
|
||||
net.inertia:set(e.pos:to_string(), nil)
|
||||
table.remove(net, table.indexof(net, e))
|
||||
e.net = new_net
|
||||
if not shaft_networks[e.net] then
|
||||
shaft_networks[e.net] = ShaftNetwork(e.net)
|
||||
end
|
||||
table.insert(shaft_networks[e.net], e)
|
||||
shaft_networks[e.net].inertia:set(e.pos:to_string(), 1)
|
||||
end,
|
||||
set_angle = function(e, angle)
|
||||
-- e.object:set_properties {
|
||||
-- nametag = e.net
|
||||
-- }
|
||||
e.object:set_bone_override("root", {
|
||||
rotation = {
|
||||
vec = vector.new(0, 0, e.invert and angle or -angle),
|
||||
interpolation = 0.1,
|
||||
absolute = true
|
||||
}
|
||||
})
|
||||
end
|
||||
})
|
||||
|
||||
local shaft_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-3/16, -3/16, -0.5,
|
||||
3/16, 3/16, 0.5
|
||||
}
|
||||
--]]
|
||||
function ns.register_component(def)
|
||||
ns.components[def.name] = def
|
||||
end
|
||||
}
|
||||
|
||||
function ns.register_plate(name, def)
|
||||
rgt.register_item(name, def)
|
||||
end
|
||||
rgt.register_node("shaft", {
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
selection_box = shaft_box,
|
||||
collision_box = shaft_box,
|
||||
groups = {shaft = 1, dig_immediate = 3},
|
||||
entities = shafts,
|
||||
|
||||
on_place = function(s, p, pt)
|
||||
local under = minetest.get_node(pt.under)
|
||||
if under.name == "red_glazed_terracotta:shaft" then
|
||||
return minetest.item_place_node(s, p, pt, under.param2)
|
||||
end
|
||||
|
||||
if not p:get_player_control().sneak then
|
||||
local target = minetest.registered_nodes[under.name].buildable_to and pt.under or pt.above
|
||||
for _, neighbor in ipairs(minetest.find_nodes_in_area(target:offset(-1,-1,-1), target:offset(1,1,1), "shaft")) do
|
||||
if neighbor:distance(target) <= 1 then
|
||||
return minetest.item_place_node(s, p, pt, minetest.get_node(neighbor).param2)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return minetest.item_place_node(s, p, pt)
|
||||
end,
|
||||
on_construct = function(pos)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
||||
local net = ns.update_shaft(pos)
|
||||
minetest.add_entity(pos, "red_glazed_terracotta:shaft", minetest.serialize{rotation = rgt.facedir_to_rotation(param2), invert = dir.x < 0 or dir.z < 0, net = net})
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
local e = shafts[minetest.hash_node_position(pos)]
|
||||
shaft_networks[e.net].inertia:set(pos:to_string(), nil)
|
||||
e.object:remove()
|
||||
shafts[minetest.hash_node_position(pos)] = nil
|
||||
ns.update_shaft(pos, true)
|
||||
end,
|
||||
|
||||
_network_can_accept = function(pos, from, param2)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
||||
return dir:abs() == from:direction(pos):abs()
|
||||
end,
|
||||
_network_neighbors = function(pos, param2)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
||||
return {pos +dir, pos -dir}
|
||||
end,
|
||||
})
|
||||
|
||||
local hand_cranks = {}
|
||||
|
||||
rgt.register_entity("hand_crank", {
|
||||
initial_properties = {
|
||||
visual = "mesh",
|
||||
mesh = "rgt_hand_crank.gltf",
|
||||
textures = {"rgt_hand_crank.png"},
|
||||
pointable = false
|
||||
},
|
||||
on_activate = function(e, data)
|
||||
e.pos = e.object:get_pos():round()
|
||||
|
||||
if hand_cranks[minetest.hash_node_position(e.pos)] or not minetest.get_node(e.object:get_pos()).name:find "hand_crank" then
|
||||
e.object:remove()
|
||||
return
|
||||
end
|
||||
extend(e, minetest.deserialize(data or "return {}"))
|
||||
|
||||
e.rotation = vector.new(e.rotation.x, e.rotation.y, e.rotation.z)
|
||||
|
||||
e.torque = 0
|
||||
e.omega = 0
|
||||
e.angle = e.angle or 0
|
||||
|
||||
e.object:set_armor_groups{immortal = 1}
|
||||
|
||||
e.object:set_rotation(e.rotation)
|
||||
|
||||
hand_cranks[minetest.hash_node_position(e.pos)] = e
|
||||
if not shaft_networks[e.net] then
|
||||
shaft_networks[e.net] = ShaftNetwork(e.net)
|
||||
end
|
||||
e:set_angle(shaft_networks[e.net].angle)
|
||||
shaft_networks[e.net].inertia:set(e.pos:to_string(), 1)
|
||||
table.insert(shaft_networks[e.net], e)
|
||||
end,
|
||||
on_deactivate = function(e)
|
||||
hand_cranks[minetest.hash_node_position(e.pos)] = nil
|
||||
table.remove(shaft_networks[e.net], table.indexof(shaft_networks[e.net], e))
|
||||
if not shaft_networks[e.net][1] then
|
||||
db:set_string(e.net, minetest.serialize(shaft_networks[e.net]))
|
||||
shaft_networks[e.net] = nil
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(e)
|
||||
return minetest.serialize{rotation = e.rotation, invert = e.invert, net = e.net}
|
||||
end,
|
||||
on_step = function(e, dtime)
|
||||
if not e.cranking then
|
||||
e:set_torque(math.max(0, e.torque -1))
|
||||
end
|
||||
end,
|
||||
|
||||
change_network = function(e, new_net)
|
||||
local net = shaft_networks[e.net]
|
||||
net.inertia:set(e.pos:to_string(), nil)
|
||||
net.torque:set(e.pos:to_string(), nil)
|
||||
table.remove(net, table.indexof(net, e))
|
||||
e.net = new_net
|
||||
if not shaft_networks[e.net] then
|
||||
shaft_networks[e.net] = ShaftNetwork(e.net)
|
||||
end
|
||||
table.insert(shaft_networks[e.net], e)
|
||||
shaft_networks[e.net].inertia:set(e.pos:to_string(), 1)
|
||||
shaft_networks[e.net].torque:set(e.pos:to_string(), e.torque)
|
||||
end,
|
||||
add_torque = function(e)
|
||||
e:set_torque(math.min(20, e.torque +1))
|
||||
end,
|
||||
set_torque = function(e, torque)
|
||||
if torque ~= e.torque then
|
||||
e.torque = torque
|
||||
local net = shaft_networks[e.net]
|
||||
net.torque:set(e.pos:to_string(), e.torque)
|
||||
end
|
||||
end,
|
||||
set_angle = function(e, angle)
|
||||
-- local net = shaft_networks[e.net]
|
||||
-- e.object:set_properties {
|
||||
-- nametag = string.format("Torque: %s\nLoad: %s\nI: %s\na: %s\nw: %s\nangle: %s", net.torque.value, net.load.value, net.inertia.value, net.alpha, net.omega, net.angle)
|
||||
-- }
|
||||
e.object:set_bone_override("root", {
|
||||
rotation = {
|
||||
vec = vector.new(0, 0, e.invert and angle or -angle),
|
||||
interpolation = 0.1,
|
||||
absolute = true
|
||||
}
|
||||
})
|
||||
end,
|
||||
})
|
||||
|
||||
local function do_crank(m)
|
||||
local crank = hand_cranks[m.cranking]
|
||||
if not crank then return m:unlisten("tick", do_crank) end
|
||||
if not m.ctl.place or not m.pointed_node or m.pointed_node.under ~= crank.pos then
|
||||
m:unlisten("tick", do_crank)
|
||||
crank.cranking = nil
|
||||
m.cranking = nil
|
||||
return
|
||||
end
|
||||
|
||||
crank:add_torque()
|
||||
end
|
||||
|
||||
rgt.register_node("hand_crank", {
|
||||
mesh = "rgt_hand_crank.gltf"
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-0.5, -0.5, 0.5,
|
||||
0.5, 0.5, 6/16
|
||||
}
|
||||
},
|
||||
groups = {shaft = 2, dig_immediate = 3},
|
||||
entities = hand_cranks,
|
||||
|
||||
on_construct = function(pos)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local angle
|
||||
|
||||
local back = minetest.get_node(pos +dir)
|
||||
if back.name:find "shaft" then
|
||||
angle = shafts[minetest.hash_node_position(pos +dir)].angle
|
||||
end
|
||||
|
||||
minetest.add_entity(pos, "red_glazed_terracotta:hand_crank", minetest.serialize{rotation = rgt.facedir_to_rotation(minetest.get_node(pos).param2), angle = angle, invert = dir.x < 0 or dir.z < 0, net = ns.update_shaft(pos)})
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
local e = hand_cranks[minetest.hash_node_position(pos)]
|
||||
shaft_networks[e.net].inertia:set(e.pos:to_string(), nil)
|
||||
e.object:remove()
|
||||
hand_cranks[minetest.hash_node_position(pos)] = nil
|
||||
ns.update_shaft(pos)
|
||||
end,
|
||||
on_rightclick = function(pos, node, p, s, pt)
|
||||
local m = rgt.players[p:get_player_name()]
|
||||
if m.cranking then return end
|
||||
m.cranking = minetest.hash_node_position(pos)
|
||||
hand_cranks[m.cranking].cranking = true
|
||||
m:listen("tick", do_crank)
|
||||
end,
|
||||
|
||||
_network_can_accept = function(pos, from, param2)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
||||
return dir == pos:direction(from)
|
||||
end,
|
||||
_network_neighbors = function(pos, param2)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local angle
|
||||
|
||||
local back = minetest.get_node_raw(pos.x +dir.x, pos.y +dir.y, pos.z +dir.z)
|
||||
if minetest.get_item_group(rgt.content_ids_to_nodes[back], "shaft") > 0 then
|
||||
return {pos +dir}
|
||||
end
|
||||
return {}
|
||||
end
|
||||
})
|
||||
|
||||
local load_testers = {}
|
||||
|
||||
rgt.register_entity("shaft_load_tester", {
|
||||
initial_properties = {
|
||||
visual = "mesh",
|
||||
mesh = "rgt_shaft.gltf",
|
||||
textures = {"rgt_shaft.png"},
|
||||
pointable = false,
|
||||
},
|
||||
on_activate = function(e, data)
|
||||
e.pos = e.object:get_pos():round()
|
||||
|
||||
if load_testers[minetest.hash_node_position(e.pos)] or not minetest.get_node(e.pos).name:find "shaft_load_tester" then
|
||||
e.object:remove()
|
||||
return
|
||||
end
|
||||
extend(e, minetest.deserialize(data or "return {}"))
|
||||
|
||||
e.torque = 0
|
||||
e.omega = 0
|
||||
e.angle = e.angle or 0
|
||||
|
||||
e.object:set_armor_groups{immortal = 1}
|
||||
|
||||
e.object:set_rotation(e.rotation)
|
||||
|
||||
e.object:set_bone_override("root", {
|
||||
rotation = {
|
||||
vec = vector.new(0, 0, -e.angle),
|
||||
interpolation = 0,
|
||||
absolute = true
|
||||
}
|
||||
})
|
||||
|
||||
load_testers[minetest.hash_node_position(e.pos)] = e
|
||||
if not shaft_networks[e.net] then
|
||||
shaft_networks[e.net] = ShaftNetwork(e.net)
|
||||
end
|
||||
shaft_networks[e.net].inertia:set(e.pos:to_string(), 2)
|
||||
shaft_networks[e.net].load:set(e.pos:to_string(), 4)
|
||||
table.insert(shaft_networks[e.net], e)
|
||||
end,
|
||||
on_deactivate = function(e)
|
||||
load_testers[minetest.hash_node_position(e.pos)] = nil
|
||||
if not shaft_networks[e.net][1] then
|
||||
table.remove(shaft_networks[e.net], table.indexof(shaft_networks[e.net], e))
|
||||
shaft_networks[e.net]:save()
|
||||
shaft_networks[e.net] = nil
|
||||
end
|
||||
end,
|
||||
get_staticdata = function(e)
|
||||
return minetest.serialize{rotation = e.rotation, angle = e.angle, net = e.net}
|
||||
end,
|
||||
on_step = function(e, dtime)
|
||||
if e.omega == 0 then return end
|
||||
|
||||
minetest.after(0, function()
|
||||
e.angle = (e.angle +(e.omega *dtime)) %(math.pi *2)
|
||||
e.object:set_bone_override("root", {
|
||||
rotation = {
|
||||
vec = vector.new(0, 0, -e.angle),
|
||||
interpolation = 0.1,
|
||||
absolute = true
|
||||
}
|
||||
})
|
||||
end)
|
||||
end,
|
||||
|
||||
set_angular_velocity = function(e, w)
|
||||
e.omega = w
|
||||
end,
|
||||
})
|
||||
|
||||
rgt.register_node("shaft_load_tester", {
|
||||
drawtype = "airlike",
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
-0.5, -0.5, 0.5,
|
||||
0.5, 0.5, 6/16
|
||||
}
|
||||
},
|
||||
groups = {shaft = 2, dig_immediate = 3},
|
||||
entities = load_testers,
|
||||
|
||||
on_construct = function(pos)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local angle
|
||||
|
||||
local back = minetest.get_node(pos +dir)
|
||||
if back.name:find "shaft" then
|
||||
angle = shafts[minetest.hash_node_position(pos +dir)].angle
|
||||
end
|
||||
|
||||
minetest.add_entity(pos, "red_glazed_terracotta:shaft_load_tester", minetest.serialize{rotation = rgt.facedir_to_rotation(minetest.get_node(pos).param2), angle = angle, invert = dir.z < 0 or dir.z < 0, net = ns.update_shaft(pos)})
|
||||
end,
|
||||
on_destruct = function(pos)
|
||||
load_testers[minetest.hash_node_position(pos)].object:remove()
|
||||
load_testers[minetest.hash_node_position(pos)] = nil
|
||||
ns.update_shaft(pos)
|
||||
end,
|
||||
on_rightclick = function(pos, node, p, s, pt)
|
||||
local m = rgt.players[p:get_player_name()]
|
||||
if m.cranking then return end
|
||||
m.cranking = minetest.hash_node_position(pos)
|
||||
load_testers[m.cranking].cranking = true
|
||||
m:listen("tick", do_crank)
|
||||
end,
|
||||
|
||||
_network_can_accept = function(pos, from, param2)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
|
||||
return dir == pos:direction(from)
|
||||
end,
|
||||
_network_neighbors = function(pos, param2)
|
||||
local param2 = minetest.get_node(pos).param2
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local angle
|
||||
|
||||
local back = minetest.get_node_raw(pos.x +dir.x, pos.y +dir.y, pos.z +dir.z)
|
||||
if minetest.get_item_group(rgt.content_ids_to_nodes[back], "shaft") > 0 then
|
||||
return {pos +dir}
|
||||
end
|
||||
return {}
|
||||
end
|
||||
})
|
||||
|
|
|
|||
|
|
@ -0,0 +1 @@
|
|||
{"asset":{"version":"2.0","generator":"Blockbench 4.12.5 glTF exporter"},"scenes":[{"nodes":[2],"name":"blockbench_export"}],"scene":0,"nodes":[{"name":"cube","mesh":0},{"name":"root","children":[0]},{"children":[1]}],"bufferViews":[{"buffer":0,"byteOffset":0,"byteLength":288,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":288,"byteLength":288,"target":34962,"byteStride":12},{"buffer":0,"byteOffset":576,"byteLength":192,"target":34962,"byteStride":8},{"buffer":0,"byteOffset":768,"byteLength":72,"target":34963},{"buffer":0,"byteOffset":840,"byteLength":16},{"buffer":0,"byteOffset":856,"byteLength":64}],"buffers":[{"byteLength":920,"uri":"data:application/octet-stream;base64,AADwPwAA8D8AAKBAAADwPwAA8D8AAKDAAADwPwAA8L8AAKBAAADwPwAA8L8AAKDAAADwvwAA8D8AAKDAAADwvwAA8D8AAKBAAADwvwAA8L8AAKDAAADwvwAA8L8AAKBAAADwvwAA8D8AAKDAAADwPwAA8D8AAKDAAADwvwAA8D8AAKBAAADwPwAA8D8AAKBAAADwvwAA8L8AAKBAAADwPwAA8L8AAKBAAADwvwAA8L8AAKDAAADwPwAA8L8AAKDAAADwvwAA8D8AAKBAAADwPwAA8D8AAKBAAADwvwAA8L8AAKBAAADwPwAA8L8AAKBAAADwPwAA8D8AAKDAAADwvwAA8D8AAKDAAADwPwAA8L8AAKDAAADwvwAA8L8AAKDAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAPwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAACAvwAAAAAAAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgD8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAgL8AAAAAAAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIA/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAIC/AAAAAAAAAAAAAAA/AAAAAAAAAAAAAEA+AAAAPwAAQD4AAAAAAABAPgAAAD8AAEA+AAAAAAAAwD4AAAA/AADAPgAAQD4AAGA/AAAAAAAAYD8AAEA+AADAPgAAAAAAAMA+AADAPgAAwD4AAEA+AADAPgAAwD4AAGA/AABAPgAAYD8AAAA/AAAAAAAAMD8AAAAAAAAAPwAAQD4AADA/AABAPgAAwD4AAMA+AAAQPwAAwD4AAMA+AAAQPwAAED8AABA/AAACAAEAAgADAAEABAAGAAUABgAHAAUACAAKAAkACgALAAkADAAOAA0ADgAPAA0AEAASABEAEgATABEAFAAWABUAFgAXABUAAAAAAKuqqj6rqio/AACAPwAAAAAAAAAAAAAAAAAAgD8AAAAAAAAAANezXb8AAAA/AAAAAAAAAIDXs12/AAAAvwAAAAAAAACAMjENpQAAgL8="}],"accessors":[{"bufferView":0,"componentType":5126,"count":24,"max":[1.875,1.875,5],"min":[-1.875,-1.875,-5],"type":"VEC3"},{"bufferView":1,"componentType":5126,"count":24,"max":[1,1,1],"min":[-1,-1,-1],"type":"VEC3"},{"bufferView":2,"componentType":5126,"count":24,"max":[0.6875,0.875],"min":[0,0],"type":"VEC2"},{"bufferView":3,"componentType":5123,"count":36,"max":[23],"min":[0],"type":"SCALAR"},{"bufferView":4,"componentType":5126,"count":4,"max":[1],"min":[0],"type":"SCALAR"},{"bufferView":5,"componentType":5126,"count":4,"max":[0,0,0,1],"min":[0,0,-0.8660253882408142,-1],"type":"VEC4"}],"materials":[{"pbrMetallicRoughness":{"metallicFactor":0,"roughnessFactor":1,"baseColorTexture":{"index":0}},"alphaMode":"MASK","alphaCutoff":0.05,"doubleSided":true}],"textures":[{"sampler":0,"source":0,"name":"rgt_shaft"}],"samplers":[{"magFilter":9728,"minFilter":9728,"wrapS":33071,"wrapT":33071}],"images":[{"mimeType":"image/png","name":"rgt_shaft.png","uri":"rgt_shaft.png"}],"meshes":[{"primitives":[{"mode":4,"attributes":{"POSITION":0,"NORMAL":1,"TEXCOORD_0":2},"indices":3,"material":0}]}],"animations":[{"name":"animation","samplers":[{"input":4,"output":5,"interpolation":"LINEAR"}],"channels":[{"sampler":0,"target":{"node":1,"path":"rotation"}}]}]}
|
||||
|
After Width: | Height: | Size: 820 B |
|
After Width: | Height: | Size: 634 B |
BIN
mods/rgt_materials/textures/rgt_iron_plating.png
Normal file
|
After Width: | Height: | Size: 278 B |
|
|
@ -6,7 +6,8 @@ Player = {
|
|||
new = function(p)
|
||||
local m = setmetatable({
|
||||
name = p:get_player_name(),
|
||||
object = p
|
||||
object = p,
|
||||
listeners = {}
|
||||
}, {__index = Player})
|
||||
|
||||
m:set_hotbar_size(8)
|
||||
|
|
@ -57,7 +58,7 @@ Player = {
|
|||
|
||||
m.inv = Inventory(p)
|
||||
|
||||
m:dispatch("init")
|
||||
Player:dispatch("init")
|
||||
|
||||
return m
|
||||
end,
|
||||
|
|
@ -110,8 +111,8 @@ Player = {
|
|||
shaded = false
|
||||
}
|
||||
end,
|
||||
set_wielditem = function(m, def)
|
||||
if not def then def = {name = ""} end
|
||||
set_wielditem = function(m, s)
|
||||
local def = s:get_definition()
|
||||
if not (m.wielditem_display and m.wielditem_display:is_valid()) then
|
||||
local mp = m.object:get_pos() or vector.zero()
|
||||
m.wielditem_display = minetest.add_entity(mp, "display")
|
||||
|
|
@ -144,7 +145,7 @@ Player = {
|
|||
m.wielditem_display:set_properties {
|
||||
visual = "item",
|
||||
visual_size = scale,
|
||||
wield_item = def.name
|
||||
wield_item = s:to_string()
|
||||
}
|
||||
m.wielditem_display:set_attach(m.object, "RightArm", pos, rot)
|
||||
-- Apparently this forces a resend so that properties and attachment position will sync up?
|
||||
|
|
@ -405,7 +406,7 @@ Player = {
|
|||
if onunselect then onunselect(m) end
|
||||
end
|
||||
m.prev_wielditem = wname
|
||||
m:set_wielditem(def)
|
||||
m:set_wielditem(w)
|
||||
local onselect = def and def.on_wield
|
||||
if onselect then onselect(m, w) end
|
||||
end
|
||||
|
|
@ -413,7 +414,7 @@ Player = {
|
|||
local while_wielded = def and def.while_wielded
|
||||
if while_wielded then while_wielded(m, w) end
|
||||
|
||||
m:dispatch("tick")
|
||||
m:dispatch("tick", m)
|
||||
end,
|
||||
set_hotbar_size = function(m, slots)
|
||||
local p = m.object
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 117 B After Width: | Height: | Size: 147 B |
0
mods/rgt_things/modpack.conf
Normal file
92
mods/rgt_things/rgt_lights/init.lua
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
|
||||
local lantern_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{
|
||||
-3/16, -0.5, -3/16,
|
||||
3/16, -1/16, 3/16,
|
||||
},
|
||||
{
|
||||
-2/16, -1/16, -2/16,
|
||||
2/16, 1/16, 2/16
|
||||
},
|
||||
{
|
||||
-1/16, 1/16, -1/16,
|
||||
1/16, 3/16, 1/16
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local hanging_lantern_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{
|
||||
-3/16, -7/16, -3/16,
|
||||
3/16, 0, 3/16,
|
||||
},
|
||||
{
|
||||
-2/16, 0, -2/16,
|
||||
2/16, 2/16, 2/16
|
||||
},
|
||||
{
|
||||
-1/16, 1/16, -1/16,
|
||||
1/16, 0.5, 1/16
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function rgt.register_lantern(type)
|
||||
local function on_place(s, p, pt)
|
||||
local out = ItemStack(s)
|
||||
local target = minetest.registered_nodes[minetest.get_node(pt.under).name].buildable_to and pt.under or pt.above
|
||||
local below = minetest.get_node(target:offset(0, -1, 0))
|
||||
|
||||
-- TODO: Check solidity, not just air-ness.
|
||||
if below.name == "air" then
|
||||
local above = minetest.get_node(target:offset(0, 1, 0))
|
||||
|
||||
if above.name == "air" then
|
||||
return s
|
||||
end
|
||||
|
||||
s:set_name("lantern_"..type.."_hanging")
|
||||
else
|
||||
s:set_name("lantern_"..type)
|
||||
end
|
||||
|
||||
local stack = minetest.item_place_node(s, p, pt)
|
||||
out:set_count(stack:get_count())
|
||||
|
||||
return out
|
||||
end
|
||||
|
||||
rgt.register_node("lantern_"..type, {
|
||||
drawtype = "mesh",
|
||||
mesh = "rgt_lantern.gltf",
|
||||
tiles = {"rgt_lantern_"..type..".png"},
|
||||
paramtype = "light",
|
||||
light_source = 11,
|
||||
selection_box = lantern_box,
|
||||
collision_box = lantern_box,
|
||||
node_placement_prediction = "",
|
||||
groups = {dig_immediate = 3},
|
||||
on_place = on_place
|
||||
})
|
||||
|
||||
rgt.register_node("lantern_"..type.."_hanging", {
|
||||
drawtype = "mesh",
|
||||
mesh = "rgt_lantern_hanging.gltf",
|
||||
tiles = {"rgt_lantern_"..type..".png"},
|
||||
paramtype = "light",
|
||||
light_source = 11,
|
||||
selection_box = hanging_lantern_box,
|
||||
collision_box = hanging_lantern_box,
|
||||
node_placement_prediction = "",
|
||||
drop = "lantern_"..type,
|
||||
groups = {dig_immediate = 3},
|
||||
on_place = on_place
|
||||
})
|
||||
end
|
||||
|
||||
rgt.register_lantern("iron")
|
||||
rgt.register_lantern("copper")
|
||||
2
mods/rgt_things/rgt_lights/mod.conf
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
name = rgt_lights
|
||||
depends = rgt_world
|
||||
1
mods/rgt_things/rgt_lights/models/rgt_lantern.gltf
Normal file
BIN
mods/rgt_things/rgt_lights/textures/rgt_lantern_copper.png
Normal file
|
After Width: | Height: | Size: 413 B |
BIN
mods/rgt_things/rgt_lights/textures/rgt_lantern_iron.png
Normal file
|
After Width: | Height: | Size: 403 B |
|
|
@ -25,7 +25,7 @@ function ns.add_point(point, args)
|
|||
min = vector.new(-1,-1,-1),
|
||||
max = vector.new(1,1,1)
|
||||
},
|
||||
texture = args and args.color or "[fill:1x1:0,0:#faa",
|
||||
texture = args and args.color and "[fill:1x1:0,0:"..args.color or args.texture or "[fill:1x1:0,0:#faa",
|
||||
time = 10,
|
||||
amount = 50,
|
||||
size = 5
|
||||
|
|
|
|||
0
mods/rgt_vehicles/rgt_vehicles/init.lua
Normal file
2
mods/rgt_vehicles/rgt_vehicles/mod.conf
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
name = rgt_vehicles
|
||||
depends = rgt_base, rgt_player
|
||||
|
|
@ -76,6 +76,7 @@ for i = 1, 3 do
|
|||
tiles = {"rgt_grass_"..i..".png"},
|
||||
groups = {attached_node = 3, dig_immediate = 3},
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
|
@ -96,6 +97,7 @@ rgt.register_node("grass_tall_bottom", {
|
|||
tiles = {"rgt_grass_tall.png^[verticalframe:2:1"},
|
||||
groups = {attached_node = 3, dig_immediate = 3},
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
|
|
@ -147,6 +149,7 @@ rgt.register_node("grass_tall_top", {
|
|||
}
|
||||
},
|
||||
drop = "grass_tall_bottom",
|
||||
buildable_to = true,
|
||||
after_destruct = function(pos)
|
||||
local below = pos:offset(0, -1, 0)
|
||||
local nb = minetest.get_node(below)
|
||||
|
|
@ -191,57 +194,7 @@ rgt.register_node("sand", {
|
|||
groups = {dig_immediate = 3}
|
||||
})
|
||||
|
||||
|
||||
rgt.register_node("oak_log", {
|
||||
tiles = {"rgt_oak_log_top.png", "rgt_oak_log_top.png", "rgt_oak_log_side.png"},
|
||||
groups = {dig_immediate = 3},
|
||||
paramtype2 = "facedir"
|
||||
})
|
||||
|
||||
rgt.register_node("oak_leaves", {
|
||||
drawtype = "allfaces",
|
||||
tiles = {"rgt_oak_leaves.png"},
|
||||
use_texture_alpha = "clip",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("oak_planks", {
|
||||
tiles = {{name = "rgt_oak_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("dark_planks", {
|
||||
tiles = {{name = "rgt_dark_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("spruce_planks", {
|
||||
tiles = {{name = "rgt_spruce_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("acacia_planks", {
|
||||
tiles = {{name = "rgt_acacia_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("redwood_planks", {
|
||||
tiles = {{name = "rgt_redwood_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("birch_planks", {
|
||||
tiles = {{name = "rgt_birch_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
|
||||
include "wood.lua"
|
||||
|
||||
rgt.register_node("glass", {
|
||||
drawtype = "glasslike",
|
||||
|
|
@ -266,6 +219,19 @@ rgt.register_node("basalt", {
|
|||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("basalt_tile", {
|
||||
tiles = {{name = "rgt_basalt_tile.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
|
||||
rgt.register_node("basalt_brick_large", {
|
||||
tiles = {{name = "rgt_basalt_brick_large.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
|
||||
rgt.register_node("water", {
|
||||
tiles = {"[fill:16x16:0,0:#2d5a7c77^[fill:14x14:1,1:#2d5a7c33"},
|
||||
|
|
@ -443,26 +409,26 @@ minetest.register_decoration {
|
|||
fill_ratio = 0.2,
|
||||
}
|
||||
|
||||
minetest.override_item("", {
|
||||
on_place = function(s, p, pt)
|
||||
if minetest.get_node(pt.under).name:find "dirt_grass" then
|
||||
minetest.set_node(pt.under, {name = "path_grass"})
|
||||
end
|
||||
-- minetest.spawn_tree(pt.above, {
|
||||
-- axiom = "TF[FFA]",
|
||||
-- rules_a = "F",
|
||||
-- trunk = "oak_log",
|
||||
-- leaves = "oak_leaves",
|
||||
-- angle = 30,
|
||||
-- iterations = 2,
|
||||
-- random_level = 0,
|
||||
-- trunk_type = "single",
|
||||
---- thin_branches = true,
|
||||
-- fruit_chance = 0,
|
||||
-- fruit = "stone_brick"
|
||||
-- })
|
||||
end
|
||||
})
|
||||
--minetest.override_item("", {
|
||||
-- on_place = function(s, p, pt)
|
||||
-- if minetest.get_node(pt.under).name:find "dirt_grass" then
|
||||
-- minetest.set_node(pt.under, {name = "path_grass"})
|
||||
-- end
|
||||
---- minetest.spawn_tree(pt.above, {
|
||||
---- axiom = "TF[FFA]",
|
||||
---- rules_a = "F",
|
||||
---- trunk = "oak_log",
|
||||
---- leaves = "oak_leaves",
|
||||
---- angle = 30,
|
||||
---- iterations = 2,
|
||||
---- random_level = 0,
|
||||
---- trunk_type = "single",
|
||||
------ thin_branches = true,
|
||||
---- fruit_chance = 0,
|
||||
---- fruit = "stone_brick"
|
||||
---- })
|
||||
-- end
|
||||
--})
|
||||
|
||||
minetest.register_chatcommand("biome", {
|
||||
func = function(name)
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 272 B After Width: | Height: | Size: 320 B |
|
Before Width: | Height: | Size: 217 B After Width: | Height: | Size: 214 B |
BIN
mods/rgt_world/textures/rgt_basalt_brick_large.png
Normal file
|
After Width: | Height: | Size: 291 B |
BIN
mods/rgt_world/textures/rgt_basalt_tile.png
Normal file
|
After Width: | Height: | Size: 257 B |
|
Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 316 B |
|
Before Width: | Height: | Size: 263 B After Width: | Height: | Size: 293 B |
|
Before Width: | Height: | Size: 272 B After Width: | Height: | Size: 313 B |
BIN
mods/rgt_world/textures/rgt_polished_basalt_tile.png
Normal file
|
After Width: | Height: | Size: 199 B |
|
Before Width: | Height: | Size: 272 B After Width: | Height: | Size: 306 B |
BIN
mods/rgt_world/textures/rgt_spruce_leaves.png
Normal file
|
After Width: | Height: | Size: 372 B |
BIN
mods/rgt_world/textures/rgt_spruce_log_side.png
Normal file
|
After Width: | Height: | Size: 373 B |
BIN
mods/rgt_world/textures/rgt_spruce_log_top.png
Normal file
|
After Width: | Height: | Size: 420 B |
|
Before Width: | Height: | Size: 270 B After Width: | Height: | Size: 306 B |
|
|
@ -5,6 +5,7 @@ function ns.register_slab(def)
|
|||
def._variants = nil
|
||||
|
||||
rgt.register_node(def._name.."_slab", extend(def, {
|
||||
_base_node = def._name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
|
|
@ -49,6 +50,92 @@ function ns.update_stair(pos, basename, leaf)
|
|||
end
|
||||
end
|
||||
|
||||
local function get_connection_dirs(dir, variant, orientation)
|
||||
if variant == "stair_inner" then
|
||||
if orientation == "back" then
|
||||
return dir:rotate(vector.new(0, math.pi, 0)), dir:rotate(vector.new(0, -math.pi /2, 0))
|
||||
else
|
||||
return dir:rotate(vector.new(0, math.pi /2, 0)), dir
|
||||
end
|
||||
elseif variant == "stair_outer" then
|
||||
if orientation == "back" then
|
||||
return dir:rotate(vector.new(0, math.pi /2, 0)), dir
|
||||
else
|
||||
return dir:rotate(vector.new(0, math.pi, 0)), dir:rotate(vector.new(0, -math.pi /2, 0))
|
||||
end
|
||||
elseif variant == "stair" then
|
||||
return dir:rotate(vector.new(0, math.pi /2, 0)), dir:rotate(vector.new(0, -math.pi /2, 0))
|
||||
end
|
||||
|
||||
return vector.zero(), vector.zero()
|
||||
end
|
||||
|
||||
local function place_stair(s, p, pt)
|
||||
local m = rgt.players[p:get_player_name()]
|
||||
local def = s:get_definition()
|
||||
local out = ItemStack(s)
|
||||
local variant = def._variant
|
||||
local param2
|
||||
|
||||
s:set_name(def._base_node.."_stair")
|
||||
|
||||
local invert = m.pointed_node.intersection_point.y -m.pointed_node.under.y > 0.5
|
||||
local adjusted_yaw = (math.pi *2 -m.yaw) +(math.pi /4)
|
||||
if adjusted_yaw > math.pi *2 then
|
||||
adjusted_yaw = adjusted_yaw -(math.pi *2)
|
||||
end
|
||||
local yaw = math.floor(adjusted_yaw /(math.pi /2))
|
||||
local dir = vector.new(yaw == 1 and 1 or yaw == 3 and -1 or 0, 0, yaw == 0 and 1 or yaw == 2 and -1 or 0)
|
||||
local dir_left = dir:rotate(vector.new(0, -math.pi /2, 0))
|
||||
local dir_right = dir_left:rotate(vector.new(0, math.pi /2, 0))
|
||||
|
||||
-- local obj = minetest.add_entity(pt.above +dir, "display")
|
||||
-- obj:set_properties {
|
||||
-- visual = "cube",
|
||||
-- textures = {"rgt_glass.png^[multiply:#f99", "rgt_glass.png^[multiply:#f99", "rgt_glass.png^[multiply:#f99", "rgt_glass.png^[multiply:#f99", "rgt_glass.png^[multiply:#f99", "rgt_glass.png^[multiply:#f99"}
|
||||
-- }
|
||||
|
||||
-- minetest.after(10, function() obj:remove() end)
|
||||
|
||||
local front = minetest.get_node(pt.above +dir)
|
||||
local front_def = minetest.registered_nodes[front.name]
|
||||
local back = minetest.get_node(pt.above -dir)
|
||||
local back_def = minetest.registered_nodes[back.name]
|
||||
local left = minetest.get_node(pt.above +dir_left)
|
||||
local left_def = minetest.registered_nodes[left.name]
|
||||
local right = minetest.get_node(pt.above +dir_right)
|
||||
|
||||
if (front_def._variant or "none"):find "stair" then
|
||||
local front_dir = minetest.facedir_to_dir(front.param2)
|
||||
local dir_a, dir_b = get_connection_dirs(front_dir, front_def._variant)
|
||||
|
||||
if dir_a == dir then
|
||||
s:set_name(def._base_node.."_stair_outer")
|
||||
param2 = minetest.dir_to_facedir(dir_left)
|
||||
elseif dir_b == dir then
|
||||
s:set_name(def._base_node.."_stair_outer")
|
||||
param2 = minetest.dir_to_facedir(dir_right)
|
||||
end
|
||||
elseif (back_def._variant or "none"):find "stair" then
|
||||
local back_dir = minetest.facedir_to_dir(back.param2)
|
||||
local dir_a, dir_b = get_connection_dirs(back_dir, back_def._variant, "back")
|
||||
|
||||
if dir_a == dir then
|
||||
s:set_name(def._base_node.."_stair_inner")
|
||||
param2 = minetest.dir_to_facedir(dir_left)
|
||||
elseif dir_b == dir then
|
||||
s:set_name(def._base_node.."_stair_inner")
|
||||
param2 = minetest.dir_to_facedir(dir_right)
|
||||
end
|
||||
end
|
||||
|
||||
local stack = minetest.item_place_node(s, p, pt, param2)
|
||||
|
||||
out:set_count(stack:get_count())
|
||||
|
||||
return out
|
||||
end
|
||||
|
||||
function ns.register_stair(def)
|
||||
def = table.copy(def)
|
||||
def._variants = nil
|
||||
|
|
@ -56,36 +143,75 @@ function ns.register_stair(def)
|
|||
def.groups[def._name.."_stair"] = 1
|
||||
|
||||
rgt.register_node(def._name.."_stair", extend(table.copy(def), {
|
||||
_base_node = def._name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, {-0.5, -0.5, 0, 0.5, 0.5, 0.5}}
|
||||
fixed = {
|
||||
{
|
||||
-0.5, -0.5, -0.5,
|
||||
0.5, 0, 0.5
|
||||
},
|
||||
{
|
||||
-0.5, -0.5, 0,
|
||||
0.5, 0.5, 0.5
|
||||
},
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
_variant = "stair",
|
||||
on_place = place_stair,
|
||||
}))
|
||||
|
||||
rgt.register_node(def._name.."_stair_inner", extend(table.copy(def), {
|
||||
_base_node = def._name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, {-0.5, -0.5, -0.5, 0, 0.5, 0.5}}
|
||||
fixed = {
|
||||
{
|
||||
-0.5, -0.5, -0.5,
|
||||
0.5, 0, 0.5
|
||||
},
|
||||
{
|
||||
-0.5, -0.5, -0.5,
|
||||
0, 0.5, 0.5
|
||||
},
|
||||
{
|
||||
-0.5, -0.5, 0,
|
||||
0.5, 0.5, 0.5
|
||||
},
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
_variant = "stair_inner",
|
||||
on_place = place_stair,
|
||||
drop = def._name.."_stair",
|
||||
}))
|
||||
|
||||
rgt.register_node(def._name.."_stair_outer", extend(def, {
|
||||
_base_node = def._name,
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.5, 0.5, 0, 0.5}, {-0.5, -0.5, 0.5, 0, 0.5, 0}}
|
||||
fixed = {
|
||||
{
|
||||
-0.5, -0.5, -0.5,
|
||||
0.5, 0, 0.5
|
||||
},
|
||||
{
|
||||
-0.5, -0.5, 0.5,
|
||||
0, 0.5, 0
|
||||
}
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
_variant = "stair_outer",
|
||||
on_place = place_stair,
|
||||
drop = def._name.."_stair",
|
||||
}))
|
||||
end
|
||||
|
||||
|
|
|
|||
350
mods/rgt_world/wood.lua
Normal file
|
|
@ -0,0 +1,350 @@
|
|||
|
||||
-- MARK: Helpers
|
||||
|
||||
local fence_nodebox = {
|
||||
type = "connected",
|
||||
fixed = {
|
||||
-2/16, -0.5, -2/16,
|
||||
2/16, 0.5, 2/16
|
||||
},
|
||||
connect_front = {
|
||||
{
|
||||
-1/16, -6/16, -0.5,
|
||||
1/16, -2/16, 0
|
||||
},
|
||||
{
|
||||
-1/16, 2/16, -0.5,
|
||||
1/16, 6/16, 0
|
||||
}
|
||||
},
|
||||
connect_back = {
|
||||
{
|
||||
-1/16, -6/16, 0,
|
||||
1/16, -2/16, 0.5
|
||||
},
|
||||
{
|
||||
-1/16, 2/16, 0,
|
||||
1/16, 6/16, 0.5
|
||||
}
|
||||
},
|
||||
connect_left = {
|
||||
{
|
||||
-0.5, -6/16, -1/16,
|
||||
0, -2/16, 1/16
|
||||
},
|
||||
{
|
||||
-0.5, 2/16, -1/16,
|
||||
0, 6/16, 1/16
|
||||
}
|
||||
},
|
||||
connect_right = {
|
||||
{
|
||||
0, -6/16, -1/16,
|
||||
0.5, -2/16, 1/16
|
||||
},
|
||||
{
|
||||
0, 2/16, -1/16,
|
||||
0.5, 6/16, 1/16
|
||||
}
|
||||
},
|
||||
}
|
||||
|
||||
local fence_gate_nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{
|
||||
-8/16, -7/16, -1/16,
|
||||
-6/16, 7/16, 1/16
|
||||
},
|
||||
{
|
||||
8/16, -7/16, -1/16,
|
||||
6/16, 7/16, 1/16
|
||||
},
|
||||
{
|
||||
-6/16, -6/16, -1/16,
|
||||
6/16, -2/16, 1/16
|
||||
},
|
||||
{
|
||||
-6/16, 2/16, -1/16,
|
||||
6/16, 6/16, 1/16
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
local fence_gate_open_nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{
|
||||
-8/16, -7/16, -1/16,
|
||||
-6/16, 7/16, 1/16
|
||||
},
|
||||
{
|
||||
8/16, -7/16, -1/16,
|
||||
6/16, 7/16, 1/16
|
||||
},
|
||||
|
||||
{
|
||||
-8/16, -6/16, 1/16,
|
||||
-6/16, -2/16, 0.5
|
||||
},
|
||||
{
|
||||
-8/16, 2/16, 1/16,
|
||||
-6/16, 6/16, 0.5
|
||||
},
|
||||
|
||||
{
|
||||
8/16, -6/16, 1/16,
|
||||
6/16, -2/16, 0.5
|
||||
},
|
||||
{
|
||||
8/16, 2/16, 1/16,
|
||||
6/16, 6/16, 0.5
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
local ladder_nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{
|
||||
-7/16, -0.5, 0.5,
|
||||
-5/16, 0.5, 6/16
|
||||
},
|
||||
{
|
||||
5/16, -0.5, 0.5,
|
||||
7/16, 0.5, 6/16
|
||||
},
|
||||
{
|
||||
-5/16, -7/16, 7.5/16,
|
||||
5/16, -5/16, 6.5/16
|
||||
},
|
||||
{
|
||||
-5/16, -3/16, 7.5/16,
|
||||
5/16, -1/16, 6.5/16
|
||||
},
|
||||
{
|
||||
-5/16, 1/16, 7.5/16,
|
||||
5/16, 3/16, 6.5/16
|
||||
},
|
||||
{
|
||||
-5/16, 5/16, 7.5/16,
|
||||
5/16, 7/16, 6.5/16
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
local log_nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{
|
||||
-6/16, -0.5, -0.5,
|
||||
6/16, 0.5, 0.5,
|
||||
},
|
||||
{
|
||||
-0.5, -0.5, -6/16,
|
||||
0.5, 0.5, 6/16,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function rgt.register_fence(name, texture)
|
||||
rgt.register_node(name.."_fence", {
|
||||
drawtype = "nodebox",
|
||||
node_box = fence_nodebox,
|
||||
connects_to = {"group:fence"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
tiles = {{name = texture or "rgt_"..name.."_planks.png", align_style = "world"}},
|
||||
groups = {dig_immediate = 3, fence = 1},
|
||||
})
|
||||
|
||||
local function fence_gate_swap(pos, node, p)
|
||||
if node.name:find "fence_gate_open" then
|
||||
node.name = node.name:gsub("fence_gate_open", "fence_gate")
|
||||
elseif node.name:find "fence_gate" then
|
||||
node.name = node.name:gsub("fence_gate", "fence_gate_open")
|
||||
|
||||
local rot = minetest.fourdir_to_dir(node.param2)
|
||||
-- Get the axis on which the gate will open.
|
||||
local axis = rot.x ~= 0 and "x" or "z"
|
||||
local dir = p:get_pos():direction(pos)
|
||||
-- If the gate will open in the opposite direction from the player's facing direction, flip it.
|
||||
if math.sign(dir[axis]) ~= math.sign(rot[axis]) then
|
||||
node.param2 = (node.param2 +2) %4
|
||||
end
|
||||
end
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
|
||||
rgt.register_node(name.."_fence_gate", {
|
||||
drawtype = "nodebox",
|
||||
node_box = fence_gate_nodebox,
|
||||
connects_to = {"group:fence"},
|
||||
connect_sides = {"left", "right"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "4dir",
|
||||
tiles = {{name = "rgt_"..name.."_planks.png", align_style = "world"}},
|
||||
groups = {dig_immediate = 3, fence = 1},
|
||||
on_rightclick = fence_gate_swap,
|
||||
})
|
||||
|
||||
rgt.register_node(name.."_fence_gate_open", {
|
||||
drawtype = "nodebox",
|
||||
node_box = fence_gate_open_nodebox,
|
||||
connects_to = {"group:fence"},
|
||||
connect_sides = {"left", "right"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "4dir",
|
||||
tiles = {{name = "rgt_"..name.."_planks.png", align_style = "world"}},
|
||||
groups = {dig_immediate = 3, fence = 1},
|
||||
on_rightclick = fence_gate_swap,
|
||||
})
|
||||
end
|
||||
|
||||
function rgt.register_ladder(name)
|
||||
rgt.register_node(name.."_ladder", {
|
||||
drawtype = "nodebox",
|
||||
node_box = ladder_nodebox,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-7/16, -0.5, 0.5, 7/16, 0.5, 6/16}
|
||||
},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
paramtype2 = "4dir",
|
||||
climbable = true,
|
||||
tiles = {{name = "rgt_"..name.."_planks.png", align_style = "world"}},
|
||||
groups = {dig_immediate = 3, ladder = 1},
|
||||
on_place = function(s, p, pt)
|
||||
local under = minetest.get_node(pt.under)
|
||||
-- If placing a ladder against a ladder, attempt to extend the pointed ladder rather than naively placing against it.
|
||||
if under.name:find "ladder" then
|
||||
local old_pt = table.copy(pt)
|
||||
-- This will blow up for touchscreen users, but there's no way around it because they don't obey crosshair restrictions.
|
||||
local iy = rgt.players[p:get_player_name()].pointed_node
|
||||
-- `iy` can be nil in edge cases where the client clicked the node momentarily but is no longer pointing at the
|
||||
-- node on the server when the message arrives and the server responds. In these cases, we just don't place anything
|
||||
-- because we cannot determine the direction in which the player wishes to extend the ladder.
|
||||
if not iy then return end
|
||||
iy = iy.intersection_point.y
|
||||
|
||||
-- Try extending in the pointed direction first.
|
||||
pt.above = pt.under:offset(0, iy -pt.under.y > 0 and 1 or -1, 0)
|
||||
local s, success = minetest.item_place_node(s, p, pt, under.param2)
|
||||
if success then return s end
|
||||
|
||||
-- If we can't, try extending in the other direction.
|
||||
pt.above = pt.under:offset(0, iy -pt.under.y > 0 and -1 or 1, 0)
|
||||
s, success = minetest.item_place_node(s, p, pt, under.param2)
|
||||
if success then return s end
|
||||
|
||||
-- If that too fails, don't place anything. We could fall back to default placement, but that would make rapid laddering more annoying.
|
||||
else
|
||||
return minetest.item_place_node(s, p, pt)
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
-- MARK: Oak
|
||||
|
||||
rgt.register_node("oak_log", {
|
||||
drawtype = "nodebox",
|
||||
node_box = log_nodebox,
|
||||
tiles = {"rgt_oak_log_top.png", "rgt_oak_log_top.png", "rgt_oak_log_side.png"},
|
||||
groups = {dig_immediate = 3},
|
||||
paramtype2 = "facedir",
|
||||
})
|
||||
|
||||
rgt.register_node("oak_leaves", {
|
||||
drawtype = "allfaces",
|
||||
tiles = {"rgt_oak_leaves.png"},
|
||||
use_texture_alpha = "clip",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("oak_planks", {
|
||||
tiles = {{name = "rgt_oak_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_fence("oak")
|
||||
rgt.register_ladder("oak")
|
||||
|
||||
|
||||
-- MARK: Dark
|
||||
|
||||
rgt.register_node("dark_planks", {
|
||||
tiles = {{name = "rgt_dark_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_fence("dark")
|
||||
rgt.register_ladder("dark")
|
||||
|
||||
|
||||
-- MARK: Spruce
|
||||
|
||||
rgt.register_node("spruce_log", {
|
||||
drawtype = "nodebox",
|
||||
node_box = log_nodebox,
|
||||
tiles = {"rgt_spruce_log_top.png", "rgt_spruce_log_top.png", "rgt_spruce_log_side.png"},
|
||||
groups = {dig_immediate = 3},
|
||||
paramtype2 = "facedir",
|
||||
})
|
||||
|
||||
rgt.register_node("spruce_planks", {
|
||||
tiles = {{name = "rgt_spruce_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_node("spruce_leaves", {
|
||||
drawtype = "allfaces",
|
||||
tiles = {"rgt_spruce_leaves.png"},
|
||||
use_texture_alpha = "clip",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_fence("spruce")
|
||||
rgt.register_ladder("spruce")
|
||||
|
||||
|
||||
-- MARK: Acacia
|
||||
|
||||
rgt.register_node("acacia_planks", {
|
||||
tiles = {{name = "rgt_acacia_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_fence("acacia")
|
||||
rgt.register_ladder("acacia")
|
||||
|
||||
|
||||
-- MARK: Redwood
|
||||
|
||||
rgt.register_node("redwood_planks", {
|
||||
tiles = {{name = "rgt_redwood_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_fence("redwood")
|
||||
rgt.register_ladder("redwood")
|
||||
|
||||
|
||||
-- MARK: Birch
|
||||
|
||||
rgt.register_node("birch_planks", {
|
||||
tiles = {{name = "rgt_birch_planks.png", align_style = "world"}},
|
||||
_variants = "all",
|
||||
groups = {dig_immediate = 3},
|
||||
})
|
||||
|
||||
rgt.register_fence("birch")
|
||||
rgt.register_ladder("birch")
|
||||