Improve mapgen, add grass, and include the fill tool.
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parent
1e897665bb
commit
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86 changed files with 1098 additions and 293 deletions
71
mods/rgt_world/biomes.lua
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71
mods/rgt_world/biomes.lua
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minetest.register_biome {
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name = "forest",
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node_top = "dirt_grass",
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depth_top = 1,
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node_filler = "dirt",
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depth_filler = 5,
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node_riverbed = "dirt",
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depth_riverbed = 3,
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node_dungeon = "cobble",
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node_dungeon_alt = "stone_brick_large",
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y_max = 3000,
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y_min = 2,
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vertical_blend = 2,
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heat_point = 50,
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humidity_point = 50,
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}
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minetest.register_biome {
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name = "plains",
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node_top = "dirt_grass",
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depth_top = 1,
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node_filler = "dirt",
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depth_filler = 5,
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node_riverbed = "dirt",
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depth_riverbed = 3,
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node_dungeon = "cobble",
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node_dungeon_alt = "stone_brick_large",
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y_max = 3000,
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y_min = 2,
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vertical_blend = 2,
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heat_point = 50,
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humidity_point = 30,
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}
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minetest.register_biome {
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name = "beach",
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node_top = "sand",
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depth_top = 1,
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node_filler = "sand",
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depth_filler = 2,
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node_riverbed = "sand",
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depth_riverbed = 3,
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node_dungeon = "cobble",
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node_dungeon_alt = "stone_brick_large",
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y_max = 1,
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y_min = -3,
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vertical_blend = 1,
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heat_point = 50,
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humidity_point = 50,
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}
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