Improve mapgen, add grass, and include the fill tool.

This commit is contained in:
Signal 2026-01-15 18:54:28 -05:00
parent 1e897665bb
commit 4659a008ac
86 changed files with 1098 additions and 293 deletions

71
mods/rgt_world/biomes.lua Normal file
View file

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minetest.register_biome {
name = "forest",
node_top = "dirt_grass",
depth_top = 1,
node_filler = "dirt",
depth_filler = 5,
node_riverbed = "dirt",
depth_riverbed = 3,
node_dungeon = "cobble",
node_dungeon_alt = "stone_brick_large",
y_max = 3000,
y_min = 2,
vertical_blend = 2,
heat_point = 50,
humidity_point = 50,
}
minetest.register_biome {
name = "plains",
node_top = "dirt_grass",
depth_top = 1,
node_filler = "dirt",
depth_filler = 5,
node_riverbed = "dirt",
depth_riverbed = 3,
node_dungeon = "cobble",
node_dungeon_alt = "stone_brick_large",
y_max = 3000,
y_min = 2,
vertical_blend = 2,
heat_point = 50,
humidity_point = 30,
}
minetest.register_biome {
name = "beach",
node_top = "sand",
depth_top = 1,
node_filler = "sand",
depth_filler = 2,
node_riverbed = "sand",
depth_riverbed = 3,
node_dungeon = "cobble",
node_dungeon_alt = "stone_brick_large",
y_max = 1,
y_min = -3,
vertical_blend = 1,
heat_point = 50,
humidity_point = 50,
}