Improve mapgen, add grass, and include the fill tool.
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parent
1e897665bb
commit
4659a008ac
86 changed files with 1098 additions and 293 deletions
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@ -9,8 +9,6 @@ Player = {
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object = p
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}, {__index = Player})
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local inv = p:get_inventory()
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inv:set_size("hand", 1)
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m:set_hotbar_size(8)
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m.textures = {_textures = {}}
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@ -431,6 +429,16 @@ Player = {
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m:dispatch("deinit")
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m.health_display:remove()
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m.wielditem_display:remove()
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-- Unwield the wielded item. This ensures that if wielding an item creates side effects
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-- (e.g. temporary entities while wielded), those side effects will not remain in effect
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-- when the player leaves the game.
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local w = m.object:get_wielded_item()
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local wname = w:get_name()
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local def = minetest.registered_items[wname]
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local onunselect = def and def.on_unwield
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if onunselect then onunselect(m) end
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rgt.players[m.name] = nil
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end
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}
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