Add screenshots and a README to display them.
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parent
ce6cb893bf
commit
48ffa74bfd
12 changed files with 229 additions and 168 deletions
26
README.md
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26
README.md
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@ -0,0 +1,26 @@
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# Screenshots
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- Meta menu:
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- Server list:
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- Content menu:
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- ContentDB menu:
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- Settings menu:
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- Credits menu:
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4
imfs.lua
4
imfs.lua
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@ -373,7 +373,7 @@ fs_hypertext.__index = fs_hypertext
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setmetatable(fs_hypertext, {
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__call = function(_, x, y, w, h, txt)
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local e = {x = x, y = y, w = w, h = h, txt = txt, _styles = {}}
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e.__id = "_"..minetest.get_us_time().."_"..math.random(1, 100000)
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e.__id = new_id()
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setmetatable(e, fs_hypertext)
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table.insert(ctx, e)
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return e
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@ -747,7 +747,7 @@ fs_scrollbar.__index = fs_scrollbar
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setmetatable(fs_scrollbar, {
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__call = function(_, x, y, w, h, orientation, value)
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local e = {x = x, y = y, w = w, h = h, orientation = orientation or "vertical", value = value or "", _styles = {}}
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e.__id = "_"..minetest.get_us_time().."_"..math.random(1, 100000)
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e.__id = new_id()
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setmetatable(e, fs_scrollbar)
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ctx[#ctx +1] = e
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return e
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2
init.lua
2
init.lua
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@ -259,7 +259,7 @@ function show_online_content_menu(content)
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show_type = imfs.state("all"),
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content_shown = imfs.state(),
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page = imfs.state(1),
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current_package = imfs.state(),
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detail = imfs.state(),
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})
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end
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BIN
screenshots/content.png
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BIN
screenshots/content.png
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Binary file not shown.
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After Width: | Height: | Size: 104 KiB |
BIN
screenshots/contentdb.png
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screenshots/contentdb.png
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Binary file not shown.
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After Width: | Height: | Size: 905 KiB |
BIN
screenshots/credits.png
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BIN
screenshots/credits.png
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Binary file not shown.
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After Width: | Height: | Size: 181 KiB |
BIN
screenshots/meta.png
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screenshots/meta.png
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Binary file not shown.
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After Width: | Height: | Size: 73 KiB |
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screenshots/servers.png
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screenshots/servers.png
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Binary file not shown.
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After Width: | Height: | Size: 158 KiB |
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screenshots/settings.png
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screenshots/settings.png
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Binary file not shown.
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After Width: | Height: | Size: 144 KiB |
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@ -35,7 +35,11 @@ return function(state)
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imfs.row(0.15, 0.05, "100% - 0.3", "100% - 0.13")
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local show_type = state.show_type()
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imfs.button(0, 0, "1x", "100%", "All")
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:style(show_type == "all" and style_borderless_alt or style_borderless)
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:style(
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show_type == "all"
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and style_borderless_alt
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or style_borderless
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)
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:style("hovered", style_borderless_hovered)
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:style("pressed", style_borderless_hovered)
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:onclick(function()
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@ -52,7 +56,11 @@ return function(state)
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end)
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imfs.box(0, 0, 0.1, "100%", theme.styles.container.border_color)
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imfs.button(0, 0, "1x", "100%", "Games")
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:style(show_type == "games" and style_borderless_alt or style_borderless)
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:style(
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show_type == "games"
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and style_borderless_alt
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or style_borderless
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)
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:style("hovered", style_borderless_hovered)
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:style("pressed", style_borderless_hovered)
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:onclick(function()
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@ -69,7 +77,11 @@ return function(state)
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end)
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imfs.box(0, 0, 0.1, "100%", theme.styles.container.border_color)
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imfs.button(0, 0, "1x", "100%", "Mods")
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:style(show_type == "mods" and style_borderless_alt or style_borderless)
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:style(
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show_type == "mods"
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and style_borderless_alt
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or style_borderless
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)
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:style("hovered", style_borderless_hovered)
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:style("pressed", style_borderless_hovered)
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:onclick(function()
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@ -86,7 +98,11 @@ return function(state)
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end)
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imfs.box(0, 0, 0.1, "100%", theme.styles.container.border_color)
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imfs.button(0, 0, "1x", "100%", "Texture Packs")
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:style(show_type == "texturepacks" and style_borderless_alt or style_borderless)
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:style(
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show_type == "texturepacks"
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and style_borderless_alt
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or style_borderless
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)
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:style("hovered", style_borderless_hovered)
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:style("pressed", style_borderless_hovered)
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:onclick(function()
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@ -157,8 +173,15 @@ return function(state)
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return imfs.end_()
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end
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if state.detail() then
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imfs.button(1, 2, 3, 0.75, "Back")
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:onclick(function()
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state.detail(false)
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end)
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else
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local content = state.content_shown()
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local num_per_page = math.floor((size.x + 0.5) / 5.5) * math.floor((size.y - 1.05) / 3.5)
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local num_per_page =
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math.floor((size.x + 0.5) / 5.5) * math.floor((size.y - 1.05) / 3.5)
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local excess_x = (size.x + 0.5) % 5.5
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local excess_y = (size.y - 1.05) % 3.5
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imfs.scroll_container(0, 1.05, "100%", "100% - 1.55", "horizontal", 0, "")
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@ -214,7 +237,7 @@ return function(state)
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bgcolor = "#0004"
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})
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:onclick(function()
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state.detail(pkg)
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end)
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imfs.group_end()
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x = x + 5.5
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@ -226,6 +249,7 @@ return function(state)
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end
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imfs.scroll_container_end()
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end
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return imfs.end_()
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end
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@ -127,6 +127,17 @@ local function refresh_server_list(state)
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nil,
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function(result)
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local list = table.copy(state.favorite_servers)
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local num_servers = #result
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local i = 0
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while i < num_servers do
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i = i + 1
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-- Drop incompatible servers. You can't join them,
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-- so showing them is rather pointless.
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if (result[i].proto_max or version.proto_min) < version.proto_min then
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table.remove(result, i)
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num_servers = num_servers - 1
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end
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end
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table.insert_all(list, result)
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state.servers = list
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if state.search ~= "" then
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@ -280,19 +291,11 @@ return function(state)
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imfs.scope("servers")
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local height = size.y * 0.8
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local i = 0
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local idx = state.scroll_pos()
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while true do
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-- We must use a while loop here because we skip incompatible servers,
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-- and we have no way of knowing how many there will be until we iterate.
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if i > math.ceil(height / 0.5) then break end
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for idx = state.scroll_pos(), state.scroll_pos() + height / 0.5 do
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local x = list[idx]
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-- End early if we've run out of list.
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if not x then break end
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-- Skip incompatible servers. You can't join them,
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-- so showing them is rather pointless.
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if (x.proto_max or version.proto_min) >= version.proto_min then
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local ping_lvl = 0
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local lag = (x.lag or 0) * 1000 + (x.ping or 0) * 250
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if lag <= 125 then
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@ -307,7 +310,7 @@ return function(state)
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local name = x.name and x.name:trim() or ""
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if name == "" then
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name = core.colorize("#888", x.address..":"..x.port)
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name = core.colorize(theme.styles.text_color_muted, x.address..":"..x.port)
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end
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imfs.button(0, i * 0.5, "100%", 0.5)
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@ -382,8 +385,6 @@ return function(state)
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i = i + 1
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end
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idx = idx + 1
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end
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imfs.scope_end()
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@ -467,7 +468,7 @@ return function(state)
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end
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if joining == true then
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imfs.hypertext(0, 0, "100%", 0.75, "<global valign=middle halign=center color=#aaa>Connecting to server...")
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imfs.hypertext(0, 0, "100%", 0.75, "<global valign=middle halign=center color=#aaa>Joining server...")
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imfs.group(0, 0, "100%", 1.05)
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imfs.image(0, 0.3, "100%", "100% - 0.3", theme.get_background_image("field"))
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imfs.label(0.2, 0.125, "Address")
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@ -489,7 +490,7 @@ return function(state)
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end)
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imfs.group_end()
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else
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imfs.hypertext(0, 0, "100%", 0.75, "<global valign=middle halign=center color=#aaa>Connecting to <b>"..core.hypertext_escape(joining.name or joining.address..":"..joining.port).."</b>...")
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imfs.hypertext(0, 0, "100%", 0.75, "<global valign=middle halign=center color=#aaa>Joining <b>"..core.hypertext_escape(joining.name or joining.address..":"..joining.port).."</b>...")
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end
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theme.field(0, 0, "100%", 0.75, "Username", state.username)
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@ -42,10 +42,19 @@ local function search_settings(state, search)
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return state.settings, state.categories
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end
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local words = search:lower():trim():split(" ")
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local out = {}
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for category, settings in pairs(state.settings) do
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for i = 1, #settings do
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if settings[i].name:find(search, 1, true) then
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for j = 1, #words do
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local passed = true
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if not (settings[i].readable_name:lower():find(words[j], 1, true)
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or settings[i].name:find(words[j], 1, true)) then
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passed = false
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end
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if passed then
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if not out[category] then
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out[category] = {settings[i]}
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else
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@ -54,6 +63,7 @@ local function search_settings(state, search)
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end
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end
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end
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end
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local categories = {}
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for i = 1, #state.categories do
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