local vm_data = {} local c_stone = minetest.get_content_id("artifact:stone") local c_chest = minetest.get_content_id("chest_with_everything:chest") minetest.register_on_generated(function(vm, minp, maxp) local min, max = vm:get_emerged_area() local va = VoxelArea(min, max) vm:get_data(vm_data) if maxp.y < 0 then for i in va:iterp(minp, maxp) do vm_data[i] = c_stone end elseif maxp.y < 50 then for x = min.x, max.x do for z = min.z, max.z do for y = min.y, -1 do vm_data[va:index(x, y, z)] = c_stone end if x == 0 and z == 2 then vm_data[va:index(x, 0, z)] = c_chest end end end end vm:set_data(vm_data) minetest.generate_decorations(vm) vm:calc_lighting() end)