minetest.register_entity(":display", { initial_properties = { pointable = false, static_save = false }, on_activate = function(e) e.object:set_armor_groups{immortal = 1} end }) minetest.register_entity(":test", { initial_properties = { visual = "sprite", textures = {"blank.png"}, use_texture_alpha = true, static_save = false }, on_rightclick = function(e, p) artifact.players[p:get_player_name()].interacting_with = e end, on_hover = function() say "!" end, on_interact = function(e, m) end }) include "basics.lua"