Add multi-signal doors, basic device deployment, and a target trigger.
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1b2199705b
commit
9acd605c86
35 changed files with 660 additions and 75 deletions
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@ -2,5 +2,33 @@ local ns = artifact
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function ns.do_whack(m)
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if m.pointed_node then
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local pos = m.pointed_node.under
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local node = minetest.get_node(pos)
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local def = minetest.registered_nodes[node.name]
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if not def.groups.whackable then return end
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minetest.remove_node(pos)
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minetest.add_particlespawner {
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pos = {
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min = pos:offset(-0.5, -0.5, -0.5),
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max = pos:offset(0.5, 0.5, 0.5)
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},
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vel = {
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min = vector.new(-1, 0, -1) *1.5,
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max = vector.new(1, 2, 1) *1.5
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},
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acc = vector.new(0,-9.81,0),
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collisiondetection = true,
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amount = 50,
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node = {name = node.name},
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time = 0.1
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}
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elseif m.pointed_obj and m.pointed_obj.on_whack then
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if m.pointed_obj:on_whack() then
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-- For use in artifact_help.
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if artifact.on_whacked then
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artifact.on_whacked()
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end
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end
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end
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end
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