Add chests, doors, and levers, and improve progressive interaction.
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6439f11c2f
commit
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18 changed files with 692 additions and 107 deletions
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@ -2,6 +2,7 @@
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local vm_data = {}
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local c_stone = minetest.get_content_id("artifact:stone")
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local c_chest = minetest.get_content_id("chest_with_everything:chest")
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minetest.register_on_generated(function(vm, minp, maxp)
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local min, max = vm:get_emerged_area()
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@ -9,10 +10,21 @@ minetest.register_on_generated(function(vm, minp, maxp)
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vm:get_data(vm_data)
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if max.y < 0 then
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if maxp.y < 0 then
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for i in va:iterp(minp, maxp) do
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vm_data[i] = c_stone
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end
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elseif maxp.y < 50 then
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for x = min.x, max.x do
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for z = min.z, max.z do
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for y = min.y, -1 do
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vm_data[va:index(x, y, z)] = c_stone
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end
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if x == 0 and z == 2 then
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vm_data[va:index(x, 0, z)] = c_chest
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end
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end
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end
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end
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vm:set_data(vm_data)
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