Allow mechanisms to be linked, and allow storing links in schematics.

This commit is contained in:
Signal 2025-11-12 00:55:14 -05:00
parent 8f98a7fa2d
commit 8a8fa943c5
9 changed files with 438 additions and 104 deletions

View file

@ -13,6 +13,239 @@ artifact.register_craftitem("cancel", {
inventory_image = "artifact_cancel.png"
})
--- @param receivers: A list of node positions to notify.
--- @param event: The event to send.
function artifact.dispatch_event(receivers, event)
for _, x in ipairs(receivers) do
-- Ensure that nodes are available.
minetest.load_area(x.pos)
local node = minetest.get_node(x.pos)
local def = minetest.registered_nodes[node.name]
if def.on_signal then
def.on_signal(x.pos, event, x.channel or "gold")
end
end
end
include "basics.lua"
include "doors.lua"
include "chest.lua"
function artifact.load_schematic(dst, path, rot)
minetest.place_schematic(dst, path..".mts", rot or "0")
local f = io.open(path..".json")
local meta = minetest.parse_json(f:read("a"))
f:close()
-- Load auxiliary metadata.
for p, m in pairs(meta or {}) do
local pos = dst +vector.from_string(p)
-- Transform all position fields back into global space.
if m.fields and m.fields.receivers then
local receivers = minetest.deserialize(m.fields.receivers)
for i, x in ipairs(receivers) do
x.pos = vector.add(x.pos, dst)
receivers[i] = x
end
m.fields.receivers = minetest.serialize(receivers)
end
minetest.get_meta(pos):from_table(m)
local def = minetest.registered_nodes[minetest.get_node(pos).name]
if def.on_construct then
def.on_construct(pos)
end
end
end
minetest.register_entity(":test", {
initial_properties = {
static_save = false,
visual = "mesh",
mesh = "artifact_character.gltf",
},
on_activate = function(e)
-- e.object:set_bone_override("root", {
-- position = {vec = vector.new(15,15,15)}
-- })
end,
on_rightclick = function(e, p)
local v = vector.new(0, p:get_properties().eye_height *10, 0)
p:set_eye_offset(v,v,v)
p:set_attach(e.object, "Head")
end,
on_punch = function(e, p)
p:set_detach()
end
})
if artifact.debug then
local link_colors = {
"gold",
"red",
"blue"
}
if minetest.get_modpath("rhotator") then
minetest.override_item("rhotator:screwdriver", {
pointabilities = {
nodes = {
-- This gets added to everything in debug mode.
["group:dig_immediate"] = true,
air = false,
},
objects = {
-- The display entities should all be immortal.
["group:immortal"] = false
}
},
})
minetest.override_item("testtools:param2tool", {
pointabilities = {
nodes = {
-- This gets added to everything in debug mode.
["group:dig_immediate"] = true,
air = false,
},
objects = {
-- The display entities should all be immortal.
["group:immortal"] = false
}
},
})
end
artifact.register_craftitem("linker_tool", {
inventory_image = "artifact_linker_tool.png",
stack_max = 1,
pointabilities = {
nodes = {
-- This gets added to everything in debug mode.
["group:dig_immediate"] = true,
air = false,
},
objects = {
-- The display entities should all be immortal.
["group:immortal"] = false
}
},
on_secondary_use = function(s, p, pt)
local m = s:get_meta()
-- Just cycle through the colors list.
local color = link_colors[(table.indexof(link_colors, m:get("color") or "gold") +1) %#link_colors +1]
m:set_string("color", color)
m:set_string("inventory_image", "[fill:16x16:0,0:"..color.."#00^artifact_linker_tool.png")
return s
end,
on_place = function(s, p, pt)
local m = artifact.players[p:get_player_name()]
if pt.type == "node" and m._linker_target then
local color = s:get_meta():get("color") or "gold"
local meta = minetest.get_meta(m._linker_target)
local receivers = minetest.deserialize(meta:get("receivers") or "return {}")
if m.ctl.sneak then
local idx = 0
for i, x in ipairs(receivers) do
if vector.equals(x.pos, pt.under) then idx = i end
end
if idx > 0 then
table.remove(receivers, idx)
m.object:hud_remove(m._linker_receivers[idx])
table.remove(m._linker_receivers, idx)
end
else
local idx = 0
for i, x in ipairs(receivers) do
if vector.equals(x.pos, pt.under) then idx = i end
end
-- Ensure we haven't added this pos already.
if idx == 0 then
table.insert(receivers, {pos = pt.under, channel = color})
table.insert(m._linker_receivers, m.object:hud_add {
type = "image_waypoint",
scale = {x=3, y=3},
world_pos = pt.under,
text = "artifact_linker_tool.png^[colorize:"..color..":64"
})
end
end
meta:set_string("receivers", minetest.serialize(receivers))
end
end,
on_use = function(s, p, pt)
local m = artifact.players[p:get_player_name()]
if pt.type == "node" then
m._linker_target = pt.under
if m._linker_target_hud then
m.object:hud_remove(m._linker_target_hud)
end
m._linker_target_hud = m.object:hud_add {
type = "image_waypoint",
scale = {x=3, y=3},
world_pos = pt.under,
text = "artifact_linker_tool.png"
}
if m._linker_receivers then
for _, x in ipairs(m._linker_receivers) do
m.object:hud_remove(x)
end
end
m._linker_receivers = {}
local receivers = minetest.deserialize(minetest.get_meta(m._linker_target):get("receivers") or "return {}")
for _, x in ipairs(receivers) do
table.insert(m._linker_receivers, m.object:hud_add {
type = "image_waypoint",
scale = {x=3, y=3},
world_pos = x.pos,
text = "artifact_linker_tool.png^[colorize:"..x.channel..":64"
})
end
end
end
})
-- To make life easier, simply require worldedit in order to export an area.
if minetest.global_exists("worldedit") then
minetest.mkdir(minetest.get_worldpath().."/schems")
minetest.register_chatcommand("export", {
privs = {server = true},
params = "<name>",
description = "Export the selected region as a schematic, with all node metadata stored in an adjacent JSON file.",
func = function(name, args)
local pos1, pos2 = worldedit.pos1[name], worldedit.pos2[name]
print(dump(minetest.create_schematic(pos1, pos2, nil, minetest.get_worldpath().."/schems/"..args..".mts")))
local minp = vector.sort(pos1, pos2)
local meta = {}
for _, pos in pairs(minetest.find_nodes_with_meta(pos1, pos2)) do
local mt = minetest.get_meta(pos):to_table()
mt.fields.initialized = nil
-- Transform all position fields into local coordinate space.
if mt.fields.receivers then
local receivers = minetest.deserialize(mt.fields.receivers)
for i, x in ipairs(receivers) do
x.pos = vector.subtract(x.pos, minp)
receivers[i] = x
end
mt.fields.receivers = minetest.serialize(receivers)
end
meta[(pos -minp):to_string()] = mt
end
local f = io.open(minetest.get_worldpath().."/schems/"..args..".json", "w")
f:write(minetest.write_json(meta))
f:flush()
f:close()
end
})
end
minetest.register_chatcommand("load", {
privs = {server = true},
func = function(name, args)
artifact.load_schematic(artifact.players[name].pos:round(), minetest.get_worldpath().."/schems/"..args)
end
})
end