Add the intro cutscene, a start to the map, and various other things.
|
|
@ -7,8 +7,9 @@ function artifact.register_node(name, def)
|
|||
if not name:find ":" then
|
||||
name = "artifact:"..name
|
||||
end
|
||||
-- We might need to add groups below.
|
||||
if not def.groups then def.groups = {} end
|
||||
if artifact.debug then
|
||||
if not def.groups then def.groups = {} end
|
||||
def.groups.dig_immediate = 3
|
||||
end
|
||||
if def._variants then
|
||||
|
|
@ -99,6 +100,49 @@ local function rep(tx, size)
|
|||
return out
|
||||
end
|
||||
|
||||
|
||||
-- These nodes are only used for the intro cutscene.
|
||||
|
||||
artifact.register_node("stone_brown", {
|
||||
tiles = {{name = "artifact_stone_brown.png", align_style = "world"}},
|
||||
_variants = {"stair", "slab"}
|
||||
})
|
||||
|
||||
artifact.register_node("stone_tile_brown", {
|
||||
tiles = {{name = "artifact_stone_tile_brown.png", align_style = "world"}},
|
||||
_variants = {"stair", "slab"}
|
||||
})
|
||||
|
||||
artifact.register_node("stone_bricks_brown", {
|
||||
tiles = {{name = "artifact_stone_bricks_brown.png", align_style = "world"}},
|
||||
_variants = {"stair", "slab"}
|
||||
})
|
||||
|
||||
artifact.register_node("torch", {
|
||||
drawtype = "mesh",
|
||||
paramtype2 = "facedir",
|
||||
mesh = "artifact_torch.obj",
|
||||
tiles = {"artifact_torch.png"},
|
||||
use_texture_alpha = "clip",
|
||||
light_source = 10,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true
|
||||
})
|
||||
|
||||
artifact.register_node("torch_standing", {
|
||||
drawtype = "mesh",
|
||||
paramtype2 = "facedir",
|
||||
mesh = "artifact_torch_standing.obj",
|
||||
tiles = {"artifact_torch.png"},
|
||||
use_texture_alpha = "clip",
|
||||
light_source = 10,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true
|
||||
})
|
||||
|
||||
-- End ad-hoc nodes.
|
||||
|
||||
|
||||
artifact.register_node("stone", {
|
||||
tiles = {{name = "artifact_stone.png", align_style = "world"}},
|
||||
_variants = {"stair", "slab"}
|
||||
|
|
@ -132,6 +176,70 @@ artifact.register_node("stone_tile_small", {
|
|||
_variants = {"stair", "slab"},
|
||||
})
|
||||
|
||||
-- Why does making this texture a tile animation darken it!?
|
||||
artifact.register_node("water", {
|
||||
tiles = {{name = "artifact_water_source.png^[opacity:150", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6}}},
|
||||
drawtype = "liquid",
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = artifact.debug,
|
||||
liquid_move_physics = true,
|
||||
post_effect_color = "#2d5a7c55",
|
||||
|
||||
liquidtype = "source",
|
||||
-- Minetest pro tip: Do not try to use aliases for these.
|
||||
liquid_alternative_source = "artifact:water",
|
||||
liquid_alternative_flowing = "artifact:water_flowing",
|
||||
liquid_viscosity = 1,
|
||||
liquid_range = 5,
|
||||
})
|
||||
|
||||
artifact.register_node("water_flowing", {
|
||||
tiles = {{name = "artifact_water_flowing.png^[opacity:150", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5}}},
|
||||
special_tiles = {
|
||||
{name = "artifact_water_flowing.png^[opacity:150", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5}},
|
||||
{name = "artifact_water_flowing.png^[opacity:150", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 0.5}}
|
||||
},
|
||||
drawtype = "flowingliquid",
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
walkable = false,
|
||||
pointable = artifact.debug,
|
||||
buildable_to = true,
|
||||
liquid_move_physics = true,
|
||||
post_effect_color = "#2d5a7c55",
|
||||
drop = "",
|
||||
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_source = "artifact:water",
|
||||
liquid_alternative_flowing = "artifact:water_flowing",
|
||||
liquid_viscosity = 1,
|
||||
liquid_range = 5,
|
||||
})
|
||||
|
||||
-- Minetest doesn't properly handle having a custom nodebox on a liquid source, so we do this the hacky way.
|
||||
artifact.register_node("water_static", {
|
||||
tiles = {{name = "artifact_water_source.png^[opacity:150", animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6}}},
|
||||
drawtype = "nodebox",
|
||||
node_box = {
|
||||
type = "leveled",
|
||||
fixed = {
|
||||
-0.5, -0.5, -0.5,
|
||||
0.5, 6/16, 0.5
|
||||
}
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
paramtype2 = "leveled",
|
||||
place_param2 = 60,
|
||||
walkable = false,
|
||||
pointable = artifact.debug,
|
||||
liquid_move_physics = true,
|
||||
post_effect_color = "#2d5a7c55",
|
||||
})
|
||||
|
||||
|
||||
artifact.register_node("vines", {
|
||||
drawtype = "nodebox",
|
||||
|
|
@ -249,12 +357,12 @@ artifact.register_node("light", {
|
|||
-- Make darkness the default.
|
||||
minetest.override_item("air", {
|
||||
sunlight_propagates = false,
|
||||
light_source = 2
|
||||
light_source = 2 -- But not _too_ much darkness...
|
||||
})
|
||||
|
||||
if artifact.debug then
|
||||
|
||||
minetest.register_mapgen_script(minetest.get_modpath(minetest.get_current_modname()).."/mapgen.lua")
|
||||
minetest.register_mapgen_script(minetest.get_modpath(minetest.get_current_modname()).."/mapgen_debug.lua")
|
||||
|
||||
minetest.register_decoration {
|
||||
deco_type = "simple",
|
||||
|
|
@ -262,5 +370,6 @@ if artifact.debug then
|
|||
place_on = "stone",
|
||||
fill_ratio = 0.02,
|
||||
}
|
||||
|
||||
else
|
||||
minetest.register_mapgen_script(minetest.get_modpath(minetest.get_current_modname()).."/mapgen.lua")
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,33 +1,20 @@
|
|||
|
||||
local vm_data = {}
|
||||
|
||||
local c_stone = minetest.get_content_id("artifact:stone")
|
||||
local c_chest = minetest.get_content_id("chest_with_everything:chest")
|
||||
|
||||
-- Singlenode, but the single node is stone.
|
||||
-- (Note that this is just the base mapgen; the world itself will
|
||||
-- be loaded from a schematic on init.)
|
||||
minetest.register_on_generated(function(vm, minp, maxp)
|
||||
local min, max = vm:get_emerged_area()
|
||||
local va = VoxelArea(min, max)
|
||||
|
||||
vm:get_data(vm_data)
|
||||
|
||||
if maxp.y < 0 then
|
||||
for i in va:iterp(minp, maxp) do
|
||||
vm_data[i] = c_stone
|
||||
end
|
||||
elseif maxp.y < 50 then
|
||||
for x = min.x, max.x do
|
||||
for z = min.z, max.z do
|
||||
for y = min.y, -1 do
|
||||
vm_data[va:index(x, y, z)] = c_stone
|
||||
end
|
||||
if x == 0 and z == 2 then
|
||||
vm_data[va:index(x, 0, z)] = c_chest
|
||||
end
|
||||
end
|
||||
end
|
||||
for i in va:iterp(minp, maxp) do
|
||||
vm_data[i] = c_stone
|
||||
end
|
||||
|
||||
vm:set_data(vm_data)
|
||||
minetest.generate_decorations(vm)
|
||||
vm:calc_lighting()
|
||||
end)
|
||||
|
|
|
|||
33
mods/artifact_world/mapgen_debug.lua
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
|
||||
local vm_data = {}
|
||||
|
||||
local c_stone = minetest.get_content_id("artifact:stone")
|
||||
local c_chest = minetest.get_content_id("chest_with_everything:chest")
|
||||
|
||||
minetest.register_on_generated(function(vm, minp, maxp)
|
||||
local min, max = vm:get_emerged_area()
|
||||
local va = VoxelArea(min, max)
|
||||
|
||||
vm:get_data(vm_data)
|
||||
|
||||
if maxp.y < 0 then
|
||||
for i in va:iterp(minp, maxp) do
|
||||
vm_data[i] = c_stone
|
||||
end
|
||||
elseif maxp.y < 50 then
|
||||
for x = min.x, max.x do
|
||||
for z = min.z, max.z do
|
||||
for y = min.y, -1 do
|
||||
vm_data[va:index(x, y, z)] = c_stone
|
||||
end
|
||||
if x == 0 and z == 2 then
|
||||
vm_data[va:index(x, 0, z)] = c_chest
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
vm:set_data(vm_data)
|
||||
minetest.generate_decorations(vm)
|
||||
vm:calc_lighting()
|
||||
end)
|
||||
187
mods/artifact_world/models/artifact_torch.obj
Normal file
|
|
@ -0,0 +1,187 @@
|
|||
# Made in Blockbench 4.12.5
|
||||
mtllib artifact_torch.mtl
|
||||
|
||||
o cube
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||||
v 0.4111417354376907 0.1185501736953839 0.0625
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||||
v 0.4111417354376907 0.1185501736953839 -0.0625
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v 0.613156753728018 -0.2695170658200881 0.0625
|
||||
v 0.613156753728018 -0.2695170658200881 -0.0625
|
||||
v 0.300265381290413 0.06083159704100469 -0.0625
|
||||
v 0.300265381290413 0.06083159704100469 0.0625
|
||||
v 0.5022803995807403 -0.32723564247446735 -0.0625
|
||||
v 0.5022803995807403 -0.32723564247446735 0.0625
|
||||
vt 0.25 0.6875
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vt 0.3125 0.6875
|
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vt 0.3125 0.46875
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vt 0.25 0.46875
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vt 0.3125 0.6875
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vt 0.375 0.6875
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vt 0.375 0.46875
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vt 0.3125 0.46875
|
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vt 0.375 1
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vt 0.4375 1
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vt 0.4375 0.78125
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vt 0.375 0.78125
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vt 0.375 0.78125
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vt 0.4375 0.78125
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vt 0.4375 0.5625
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vt 0.375 0.5625
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vt 0.0625 0.5
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vt 0 0.5
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vt 0 0.5625
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vt 0.0625 0.5625
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vt 0.5 1
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vt 0.4375 1
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vt 0.4375 0.9375
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vt 0.5 0.9375
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vn 0 0 -1
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vn 0.8870108331782217 0.4617486132350339 0
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vn 0 0 1
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vn -0.8870108331782217 -0.4617486132350339 0
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vn -0.4617486132350339 0.8870108331782217 0
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||||
vn 0.4617486132350339 -0.8870108331782217 0
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||||
usemtl m_e3e69eb0-b6c9-b9c2-690f-4d510df185b2
|
||||
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|
||||
f 3/8/2 4/7/2 2/6/2 1/5/2
|
||||
f 8/12/3 3/11/3 1/10/3 6/9/3
|
||||
f 7/16/4 8/15/4 6/14/4 5/13/4
|
||||
f 6/20/5 1/19/5 2/18/5 5/17/5
|
||||
f 7/24/6 4/23/6 3/22/6 8/21/6
|
||||
o cube
|
||||
v 0.43772062418414 0.2028476390962124 0.125
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||||
v 0.43772062418414 0.2028476390962124 -0.125
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v 0.46657991251132963 0.14740946202257355 0.125
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v 0.46657991251132963 0.14740946202257355 -0.125
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v 0.21596791588958458 0.08741048578745392 -0.125
|
||||
v 0.21596791588958458 0.08741048578745392 0.125
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v 0.24482720421677417 0.03197230871381507 -0.125
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v 0.24482720421677417 0.03197230871381507 0.125
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vt 0.0625 0.5625
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vt 0.1875 0.5625
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vt 0.1875 0.53125
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vt 0.0625 0.53125
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vt 0.4375 0.9375
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vt 0.5625 0.9375
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||||
vt 0.5625 0.90625
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vt 0.4375 0.90625
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vt 0.4375 0.90625
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||||
vt 0.5625 0.90625
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||||
vt 0.5625 0.875
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vt 0.4375 0.875
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vt 0.4375 0.875
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vt 0.5625 0.875
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vt 0.5625 0.84375
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vt 0.4375 0.84375
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vt 0.125 0.5625
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vt 0.125 0.6875
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vt 0.25 0.6875
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vt 0.125 0.6875
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vt 0.125 0.5625
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vt 0.25 0.5625
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vn 0 0 -1
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vn 0.8870108331782217 0.4617486132350339 0
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vn 0.4617486132350339 -0.8870108331782217 0
|
||||
usemtl m_e3e69eb0-b6c9-b9c2-690f-4d510df185b2
|
||||
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||||
f 16/36/9 11/35/9 9/34/9 14/33/9
|
||||
f 15/40/10 16/39/10 14/38/10 13/37/10
|
||||
f 14/44/11 9/43/11 10/42/11 13/41/11
|
||||
f 15/48/12 12/47/12 11/46/12 16/45/12
|
||||
o cube
|
||||
v 0.3001499612370861 0.4835397432391481 0.1325825214724777
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usemtl m_e3e69eb0-b6c9-b9c2-690f-4d510df185b2
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||||
o cube
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||||
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||||
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vt 0.1875 1
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||||
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||||
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|
||||
vt 0 1
|
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vt 0.1875 1
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||||
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vn -0.6272113751262494 -0.3265055756219781 -0.7071067811865478
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mods/artifact_world/models/artifact_torch.png
Normal file
|
After Width: | Height: | Size: 413 B |
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mods/artifact_world/models/artifact_torch_standing.mtl
Normal file
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|
@ -0,0 +1,4 @@
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||||
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mods/artifact_world/models/artifact_torch_standing.obj
Normal file
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|
@ -0,0 +1,187 @@
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# Made in Blockbench 4.12.5
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mtllib artifact_torch_standing.mtl
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1
mods/artifact_world/schems/map.json
Normal file
|
|
@ -0,0 +1 @@
|
|||
{"(45, 21, 52)":{"fields":null,"inventory":null}}
|
||||
BIN
mods/artifact_world/schems/map.mts
Normal file
BIN
mods/artifact_world/textures/artifact_stone_bricks_brown.png
Normal file
|
After Width: | Height: | Size: 320 B |
BIN
mods/artifact_world/textures/artifact_stone_brown.png
Normal file
|
After Width: | Height: | Size: 278 B |
BIN
mods/artifact_world/textures/artifact_stone_tile_brown.png
Normal file
|
After Width: | Height: | Size: 304 B |
BIN
mods/artifact_world/textures/artifact_torch.png
Normal file
|
After Width: | Height: | Size: 413 B |
BIN
mods/artifact_world/textures/artifact_water_flowing.png
Normal file
|
After Width: | Height: | Size: 528 B |
BIN
mods/artifact_world/textures/artifact_water_source.png
Normal file
|
After Width: | Height: | Size: 1.2 KiB |