Add the intro cutscene, a start to the map, and various other things.

This commit is contained in:
Signal 2025-11-16 02:48:08 -05:00
parent d0c0a3ebb6
commit 1b2199705b
46 changed files with 1401 additions and 91 deletions

View file

@ -1,6 +1,8 @@
local ns = artifact
local db = minetest.get_mod_storage()
function ns.apply_key(m)
m.object:set_properties {
textures = {"artifact_key.png"},
@ -10,6 +12,17 @@ function ns.apply_key(m)
m.eye_height = 1.6
-- Switch hand appearance.
m.inv:set_stack("main", 1, ItemStack("input_"..m.character))
if m.healthbar then
m.object:hud_change(m.healthbar, "text", "artifact_heart.png")
end
m.blackrod = minetest.add_entity(m.object:get_pos(), "display")
m.blackrod:set_properties {
visual = "mesh",
mesh = "artifact_blackrod.obj",
textures = {"artifact_blackrod.png"},
visual_size = vector.new(1,1,1) *10
}
m.blackrod:set_attach(m.object, "RightArm", vector.new(0.25, -5.5, 0), vector.new(90,0,0))
end
function ns.apply_vix(m)
@ -21,19 +34,135 @@ function ns.apply_vix(m)
m.eye_height = 1.5
-- Switch hand appearance.
m.inv:set_stack("main", 1, ItemStack("input_"..m.character))
m.object:hud_change(m.healthbar, "text", "artifact_heart_vix.png")
if m.blackrod then
m.blackrod:remove()
m.blackrod = nil
end
end
function ns.swap_character(m)
if m.character == "vix" then
artifact.sidekick.character = "vix"
m:set_character("key")
ns.apply_key(m)
else
artifact.sidekick.character = "key"
m:set_character("vix")
ns.apply_vix(m)
end
if artifact.sidekick.ref then
-- `m.pos` includes eye_height, and we don't want that here.
local pos = m.object:get_pos()
local yaw = m.yaw
local pitch = m.pitch
m.object:set_pos(artifact.sidekick.ref.object:get_pos())
m.object:set_look_horizontal(artifact.sidekick.yaw)
m.object:set_look_vertical(artifact.sidekick.pitch)
artifact.sidekick.ref.object:set_pos(pos)
artifact.sidekick.ref.object:set_yaw(yaw)
artifact.sidekick.ref.object:set_bone_override("Head", m.object:get_bone_override("Head"))
artifact.sidekick.ref.object:set_bone_override("root", m.object:get_bone_override("root"))
artifact.sidekick.pos = pos
artifact.sidekick.yaw = yaw
artifact.sidekick.pitch = pitch
local e = artifact.sidekick.ref
if artifact.sidekick.character == "vix" then
artifact.sidekick.ref.object:set_properties {
textures = {"artifact_vix.png"},
visual_size = vector.new(1,1,1) *0.8
}
if e.blackrod then
e.blackrod:remove()
end
else
e.object:set_properties {
textures = {"artifact_key.png"},
visual_size = vector.new(1,1,1) *0.88
}
e.blackrod = minetest.add_entity(e.object:get_pos(), "display")
e.blackrod:set_properties {
visual = "mesh",
mesh = "artifact_blackrod.obj",
textures = {"artifact_blackrod.png"},
visual_size = vector.new(1,1,1) *10
}
e.blackrod:set_attach(e.object, "RightArm", vector.new(0.25, -5.5, 0), vector.new(90,0,0))
end
end
artifact.sidekick.save()
end
include "key.lua"
include "vix.lua"
artifact.sidekick = setmetatable(minetest.deserialize(db:get("sidekick") or "return nil") or {
pos = vector.zero(),
pitch = 0,
yaw = 0,
character = "vix",
}, {
__index = {
save = function()
local ref = artifact.sidekick.ref
-- Temporarily erase the entity so we can serialize properly.
artifact.sidekick.ref = nil
db:set_string("sidekick", minetest.serialize(artifact.sidekick))
artifact.sidekick.ref = ref
end
}
})
minetest.register_entity(":artifact:sidekick", {
initial_properties = {
visual = "mesh",
mesh = "artifact_character.gltf",
textures = {"artifact_key.png"},
physical = true,
collisionbox = {
-0.3, 0,-0.3,
0.3, 1.77, 0.3
}
},
_interact_marker_offset = function() return vector.new(0, 1.1,0) end,
_interact_time = 0.4,
on_activate = function(e, data)
if data then
extend(e, minetest.deserialize(data) or {})
end
if artifact.sidekick.character == "vix" then
e.object:set_properties {
textures = {"artifact_key.png"},
visual_size = vector.new(1,1,1) *0.88
}
end
-- Gravity.
e.object:set_acceleration(vector.new(0,-9.81,0))
-- Make quite sure that we only ever have one of these.
-- Remove this one because the first one we spawned is _probably_ the
-- right one (e.g. if someone got unloaded, then loaded again after
-- a replacement was spawned).
if artifact.sidekick.ref then
e.object:remove()
return
else
artifact.sidekick.ref = e
end
end,
on_deactivate = function(e)
artifact.sidekick.ref = nil
end,
get_staticdata = function(e)
return minetest.serialize{
cahracter = e.character
}
end,
on_interact = function(e, m)
ns.swap_character(m)
end
})

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@ -1,3 +1,6 @@
local ns = artifact
function ns.do_whack(m)
end

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@ -1,2 +1,2 @@
name = artifact_characters
depends = artifact_story
depends = artifact_base

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@ -0,0 +1,49 @@
# Made in Blockbench 4.12.5
mtllib artifact_blackrod.mtl
o cube
v 0.03125000000000003 1 0.03125
v 0.03125000000000003 1 -0.03125
v 0.03125000000000003 -0.75 0.03125
v 0.03125000000000003 -0.75 -0.03125
v -0.03125 1 -0.03125
v -0.03125 1 0.03125
v -0.03125 -0.75 -0.03125
v -0.03125 -0.75 0.03125
vt 0 1
vt 0.03125 1
vt 0.03125 0.125
vt 0 0.125
vt 0.03125 1
vt 0.0625 1
vt 0.0625 0.125
vt 0.03125 0.125
vt 0.0625 1
vt 0.09375 1
vt 0.09375 0.125
vt 0.0625 0.125
vt 0.09375 1
vt 0.125 1
vt 0.125 0.125
vt 0.09375 0.125
vt 0.15625 0.96875
vt 0.125 0.96875
vt 0.125 1
vt 0.15625 1
vt 0.15625 0.96875
vt 0.125 0.96875
vt 0.125 0.9375
vt 0.15625 0.9375
vn 0 0 -1
vn 1 0 0
vn 0 0 1
vn -1 0 0
vn 0 1 0
vn 0 -1 0
usemtl m_99dd5155-5cc9-5980-76ce-3093fe3734a6
f 4/4/1 7/3/1 5/2/1 2/1/1
f 3/8/2 4/7/2 2/6/2 1/5/2
f 8/12/3 3/11/3 1/10/3 6/9/3
f 7/16/4 8/15/4 6/14/4 5/13/4
f 6/20/5 1/19/5 2/18/5 5/17/5
f 7/24/6 4/23/6 3/22/6 8/21/6

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@ -0,0 +1,99 @@
local ns = artifact
minetest.register_entity(":artifact:burst", {
initial_properties = {
visual = "sprite",
textures = {"blank.png"},
pointable = false,
physical = true,
collide_with_objects = false,
collisionbox = {
-0.2, -0.2, -0.2,
0.2, 0.2, 0.2
},
static_save = false,
},
on_activate = function(e, rot)
e.object:set_armor_groups{immortal = 1}
end,
on_deactivate = function(e)
for _, x in ipairs(e._particles) do
minetest.delete_particlespawner(x)
end
end,
on_step = function(e, dtime, movement)
if movement.collides then
minetest.add_particlespawner {
pos = e.object:get_pos(),
radius = 0.1,
texture = {
name = "artifact_light.png",
alpha_tween = {1, 0}
},
glow = 8,
size_tween = {
{min = 2, max = 3},
{min = 4, max = 5}
},
attract = {
kind = "point",
strength = {
min = -50,
max = -20,
},
origin = e.object:get_pos()
},
amount = 25,
exptime = 0.5,
drag = 1,
time = 0.1,
}
e.object:remove()
end
end,
impulse = function(e, vel)
-- The documentation said that `vel` is relative to the parent entity...
-- I guess the documentation is wrong?
local rot = vel:normalize():dir_to_rotation()
local min, max = vector.sort(vector.new(-1,-1,-1):rotate(rot), vector.new(1,1,0):rotate(rot))
e._particles = {
-- Tail
minetest.add_particlespawner {
attached = e.object,
pos = {
min = vector.new(-1,-1,-1) *0.2,
max = vector.new(1,1,1) *0.2
},
vel = {
min = min,
max = max
},
texture = {
name = "artifact_light.png",
alpha_tween = {1, 0}
},
size = 0.4,
glow = 10,
amount = 450,
time = 0
},
-- Head
minetest.add_particlespawner {
attached = e.object,
pos = vector.zero(),
vel = vel,
texture = "[fill:16x16:0,0:#fff",
size = 3,
glow = 14,
amount = 150,
time = 0,
exptime = 0.1
}
}
e.object:set_velocity(vel)
end
})
function ns.do_shoot(m)
minetest.add_entity(m.pos +m.dir, "artifact:burst", tostring(m.yaw)):get_luaentity():impulse(m.dir *30)
end