Make world rendering work.

This commit is contained in:
Signal 2025-12-19 01:11:03 -05:00
parent d99b70eaa1
commit 48d055e889
22 changed files with 438 additions and 82 deletions

View file

@ -42,8 +42,13 @@ int main() {
});
Artifact::World::NodeDef def_Stone;
def_Stone.texture = "test.png";
def_Stone.visual = Artifact::World::NodeVisual::CUBE;
def_Stone.texture = "rgt_stone_brick.png";
engine.world->nodeRegistry.registerNode("test", def_Stone);
def_Stone.texture = "rgt_stone.png";
engine.world->nodeRegistry.registerNode("test2", def_Stone);
def_Stone.texture = "rgt_grass_top.png";
engine.world->nodeRegistry.registerNode("test3", def_Stone);
engine.run();