ArtifactEngine/Client/Client.h
2026-03-11 18:05:19 -04:00

27 lines
570 B
C++

#pragma once
#include <memory>
#include "Shared.h"
#include "Platform/Window.h"
namespace Artifact {
/// The client class.
class Client: public Engine<BaseSubsystem> {
public:
Window * window = nullptr;
void addDefaultSubsystems();
void initDefault();
/// Initializes the client. This includes opening a window, creating a WebGPU device, etc.
void init();
/// Runs a single iteration of the render loop.
void render();
/// Runs a single iteration of the tick loop.
void tick();
/// Runs the client.
void run();
};
}