ArtifactEngine/Shared/World/Chunk.h
2026-04-06 19:22:10 -04:00

9 lines
141 B
C++

#include <vector>
#include <glm/glm/glm.hpp>
struct Chunk {
glm::ivec3 pos;
std::vector<uint16_t> data;
bool dirty = false;
};