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17
Client/LocalPlayer.cpp
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17
Client/LocalPlayer.cpp
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#include "LocalPlayer.h"
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#include "Platform/Window.h"
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namespace Artifact {
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void LocalPlayer::init() {
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window = client->subsystem<WindowImpl>();
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}
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void LocalPlayer::tick() {
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if (window->isKeyDown(Key::W)) {
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}
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}
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}
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